I know that Casey very deliberately does not call C.O.P. "refactoring" due to the OOP baggage that…
Yes! I do this too, it works great. I've tried a few different workflows out. I'm probably most us…
My main objection to this technique is that it pretends that simulating the game is valuable even …
I believe WMI stuff for display configuration won't work on Windows XP (or won't work reliably). Q…
It's easy to get from WMI: But I know that is not very helpful in a C program. I bet interacting …
It's kind of hard to say without actually watching you program :) But yes, it sounds like you may…
The problem we're trying to figure out is just that Windows is allowed to return "0 or 1" for that…
Yes, the monitor refresh rate is a hard bound on how many frames per second you can show. If you …
I will start loading up official videos on Monday. If there is sufficient interest I might do a li…
One of the viewers asked about having a constant physics time, and then just display snapshots fro…
oh yeah for c++ stuff you need more headers
Ian —
You're right - perhaps unknown is a better description than uninitialised. I just wanted to note i…
Yesterday I wrote some test code that instead of updating the backbuffer memory directly, like HH …
Yes, I extracted and ran from the place where it was extracted to. The files are actually there in…
GetCaps DC, VREFRESH gives 60 on my nachine which is correct. Maybe I have misunderstood something…
This file should be in the zip package. did you extract it all into one directory ? (while preserv…
Visual Studio is kind of slow in many many ways :silly:
Even better! I'm really enjoying these new features.
You can actually see that Visual Studio is pretty slow in answering those WM_PAINT commands. Just …
Just thought I'd share a C++11 thing you can do for the XInput stubs. xinput_fn_get_state* xinput…
For now I opted to do "the right thing": repaint in WM_PAINT and adjust the viewport in WM_SIZE. I…
Hi Sorry for my late reply. I have been sick lately and havent had the time to fully investigate t…
Dejan —
Will the world burn if I don't redraw in WM_PAINT? Does it have bigger ramifications than just sk…
Bigpet —
I found the idea of "compression oriented programming" as Casey called it kind of interesting. The…
We can certainly try this and just use 60 for "unknown" modes, although it would be nice to know w…
We should probably assume it's whatever the last thing was... so maybe we should use OldController…
According to MSDN: , you can additionally "use /fp:strict or /Za flags to to override generation …
Never saw that EnumDisplaySettings() return 0 or 1 in dmDisplayFrequency for "common" display mode…