Thanks for your reply. Oh, I got the picture. For some reason I thought you were doing something d…
John —
I want: Would be nice if you added an option for that in config.4coder. :-) Also with virtual wh…
main.c: __declspec(dllexport) void main_fun() { printf("Hello from main.exe\n"); } int main() { H…
Whaaaaat? You are actually saying that I don't to pass a ton of pointers to the dll? That is swee…
I procrastinated writing a blog post for more than one year, so quite a lot happened since last up…
Geany falls into neither the quirky command line nor the bloated javascript category. I find it co…
Miles —
Nah, not really. His productivity with emacs isn't noticeably higher than any other programmer us…
Neo Ar —
I actually really wanted it to have a view counter but the results of a quick google search for 3…
Please let me know if you are interested in this position or know someone who could be a good fit.…
The Software Development team at GBatteries is responsible for bringing the systems and infrastruc…
As emacs. But as you can see, Casey's productivity is far high using it. The same is applied to v…
How come there is no page view counter ?
The layout of wiki talk pages is pretty bad and hard to read.
Links in the feed to wiki talk page don't work. For example . In firefox I get a message. The sam…
Alexey —
Exactly, the return type is , so the mod 65536 never happens. The arguments of the addition are im…
Miles —
I still very much wouldn't like to wait for that step when making frequent changes to models, but …
Importing is usually done by the designer before saving in a custom format with additional featur…
It could be done that way. Just export platform functions from main exe file and in game dll use t…
Terans —
In the non-specific code, Casey uses various pointers to functions that the platform layer must se…
Miles —
Unfortunately, as much as I love PLY for static models (it's pretty much the simplest possible tex…
Would it be possible to automatically generate normal mapping from the heights? A low-resolution n…
Don't forget that in C when you add two u16's the result has int type. So there is no "overflow". …
Only took me a day to write an importer for a sub-set of the "Stanford PLY" format without texture…
S —
A few small corrections:When computing glyph offsets, idDelta arithmetic should be modulo 0xFFFF,…
Thanks, I'll try with clang.
Floating-point operations in 3D geometry transformations aren't bit-exact between different comput…
I would suggest going straight to the source and reading the thousand page reference manuals for t…
Line 82 and 375-377 are now removed from the master branch.
@mrmixer: I compiled with clang using this command line: No need to install mingw or CodeBlocks. …