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Mārtiņš Možeiko
I don't know how you get 10x slowdown. First of all, you are being not fair in Windows code when…
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Morskiyef
Hi, Chen. Great post. You talked a lot about collision detection, but I didn't understand very we…
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Dawoodoz
I managed to get a working Windows port to github before the decade old computer I borrowed could…
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spx
0.9.5.2 is now available which among a few smaller improvements contains some fixes for autocompl…
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Miles
For anyone else who comes across this, there's now a better way to do this with the DpiAwarenessC…
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Alexey
Thanks for the great reference! I've been fiddling with TTF's for the last few days and your code…
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Flyingsand
I'm using the union of components technique as the entity system in my game as well, and for the …
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Roman
Thank you! DSBLOCK_FROMWRITECURSOR was causing the problem.
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ratchetfreak
I would argue that pellets don't need to be entities at all. They are a tile state with the uneat…
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Simon Anciaux
One difference in your code is that you pass DSBLOCK_FROMWRITECURSOR (which value is 1) to Direct…
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joe513
spx I've uploaded 0.9.5.1 which should fix this for good. Please report back if this is still an …
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spx
joe513"Windows > Reset panel layout" does work, but only once. If I do not use this in between…
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Roman
Hi guys. I am at 19 ep handmade hero. Casey fixed sound lagging by increasing latency. When I try…
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spx
indeed this is the same issue i saw. for me it is quite rare (but a lot more common with break at…
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Simon Anciaux
I depends on the relation of the different pieces. In the simple example above, the easiest way t…
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joe513
Thanks for the quick reply. I updated my original post with exact replication steps. "Windows &…
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spx
@joe513 thanks for the report. On Linux the easiest way to report crashes is to simply run the pr…
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joe513
Congrats on the release, I have been following the bug tracker for a while now and have been look…
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spx
albatrosAwesome, more codeclap is coming :D well there were a few last-minute issues on Linux th…
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twelvefifteen
Thank you, I found that very helpful. I really shouldn't try to preempt issues before I actually …
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Jens
Version 0.0.2 released! There are many practices on how to develop software; OOP, reactive, the …
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Jens
This is part 2 of specifying HHA file format in BEdit layout language. To recap, we left off hav…
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Jens
Sometimes you have a very good idea of what's in a binary file, you might even have the sourc…
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Simon Anciaux
@twelvefifteen The answer to your question is most likely highly depending on what you are actual…
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Dawoodoz
Any book about tables and normal forms in databases will also be a useful source of learning for …
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twelvefifteen
Thank you for the reply! I'll be honest and say that it mostly went over my head, but that is oka…
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Dawoodoz
Multiple tables for multiple root types, then share variables If two types have little overlap in…
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albatros
Awesome, more codeclap is coming :D
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twelvefifteen
Hi! I have a nooby question about entity systems. Let's say I have a common entity struct to repr…
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