it might also be worth going through some of the old forum threads to find resources, for example…
These are the shenanigans you get when you generate HTML and then try to make excerpts by choppin…
abnercoimbre
In Seattle I've met with a few developers gauging interest for monthly meetups. I ha…
Awesome!
To stoke the imagination, I've created a spreadsheet where people can put their locati…
In an e-mail to close friends yesterday:
I want low-level programmers to thrive and feel connect…
Yes! Thank you Ben and Spiney for an amazing resource!
This sounds amazing. I think my experience has generally been that in-person community interactio…
Hey everyone! The library promised in our latest news post is now live.
https://handmade.network…
The library is now live: https://handmade.network/library You can post any feedback or issues you…
Currently having some more thoughts on this on the discord Handmade Network Meetup Channel:
https…
It's been a few months since I was at Handmade Seattle - and a couple of realizations are startin…
You can read the blog post here: https://machinamentum.github.io/Jiyu-Update-March-2020/
Super exciting stuff, great projects all around!
Jason —
mmozeikoIn this example if you are using C++ class constructor, then I don't see why CleanUpAnima…
I would agree, that it gives you more visibility, but the only flexibility I can think of, is tha…
In this example if you are using C++ class constructor, then I don't see why CleanUpAnimation cou…
Jason —
So after watching Jon Blow's programming language video from 2014 again as well as an article ref…
Guntha —
Another bug related to code blocks, this time in the "View all posts on HMN" page:
In the actu…
Thanks to you both. Here is what I ended up with:
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16…
with an atomic variable you can do
1
2
3if(atomic_decrement(&countTask)==0){//that is new val…
Alternative would be to use ARB_texture_swizzle extension (in core since v3.3):
1
2GLint swizzle…
WaitForMultipleObjects will have limitation on how many to wait, 64 if I remember correctly.
One…
I have a thread queue similar to what Casey does in Handmade hero and I would like to be able to …
I haven't look precisely but you're sending a texture with only the red channel to the GPU. So wh…
It's me again 😝
Probably can't add anymore but there's nothing wrong with learning unity, and al…
Row always points to the start of the row, which is done by advancing it by the Pitch each time.
…
Hello, I am a novice programmer with some experience in Java and C. A few months ago, I discovere…
C_Worm —
Hey!
I managed to render a quad with all the glyphs from a font using stb_truetype.
However th…
rifkik —
The course is mainly 2D stuff, I've done some from scratch 2D game programming before so it might…
Yea, Im not sure if I can add much, but working in unity the biggest thing I found was motivation…