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Terrence —
Super exciting stuff, great projects all around!
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Jason —
Ya, I suppose for this certain scenario there shouldn't be too much issue with just placing the C…
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Pascal Beyer —
I would agree, that it gives you more visibility, but the only flexibility I can think of, is that…
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Mārtiņš Možeiko —
In this example if you are using C++ class constructor, then I don't see why CleanUpAnimation coul…
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Jason —
So after watching Jon Blow's programming language video from 2014 again as well as an refuting a …
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Guntha —
Another bug related to code blocks, this time in the "View all posts on HMN" page: In the actual …
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Simon Anciaux —
Thanks to you both. Here is what I ended up with: DWORD thread_main( void* thread_data ) { } uint…
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ratchetfreak —
with an atomic variable you can do then the main thread is only woken once.
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Mārtiņš Možeiko —
Alternative would be to use extension (in core since v3.3): This code will make GLSL to produce …
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Mārtiņš Možeiko —
WaitForMultipleObjects will have limitation on how many to wait, 64 if I remember correctly. One o…
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Simon Anciaux —
I have a thread queue similar to what Casey does in Handmade hero and I would like to be able to p…
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Simon Anciaux —
I haven't look precisely but you're sending a texture with only the red channel to the GPU. So whe…
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Oliver Marsh —
It's me again 😝 Probably can't add anymore but there's nothing wrong with learning unity, and a…
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William —
Row always points to the start of the row, which is done by advancing it by the Pitch each time. P…
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chelges1 —
Hello, I am a novice programmer with some experience in Java and C. A few months ago, I discovered…
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C_Worm —
Hey! I managed to render a quad with all the glyphs from a font using stb_truetype. However the co…
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rifkik —
The course is mainly 2D stuff, I've done some from scratch 2D game programming before so it might …
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Oliver Marsh —
Yea, Im not sure if I can add much, but working in unity the biggest thing I found was motivation,…
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ratchetfreak —
Just to be sure, how do you read/write without seeking on linux ? you use mmap ?[/quote] you can …
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albatros —
Just to be sure, how do you read/write without seeking on linux ? you use mmap ?
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rifkik —
I want to learn how to make games, and how to approach things with a sane mindset.
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x13pixels —
REDLINE, Any chance you could send me the offending PDB file that you are having trouble with? I'l…
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Oliver Marsh —
I used unity a bit last year. I think the best part of it is learning alot of game engine concepts…
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Simon Anciaux —
My advice would be to not make every thing a game object with a monobehavior derived class. When I…
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Mārtiņš Možeiko —
DOTS framework is for that. It is a completely different way to structure data in your Unity game.…
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rifkik —
Hello everyone, I'm a High School student going into College, one of their courses is game develop…
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REDLINE —
I also am having similar issues with certain parts of the codebase in my project. I'm noticing tha…
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Mārtiņš Možeiko —
You could try doing it in 16-bit int operations. That will require less unpacking, and all blend o…
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Jason —
Thanks for the help mmozeiko. This is my first time doing any serious optimizations like this so …
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Mārtiņš Možeiko —
For simple stuff stdio file handling works fine. Just avoid STL, iostream performance is terrible.…
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