Super exciting stuff, great projects all around!
Jason —
Ya, I suppose for this certain scenario there shouldn't be too much issue with just placing the C…
I would agree, that it gives you more visibility, but the only flexibility I can think of, is that…
In this example if you are using C++ class constructor, then I don't see why CleanUpAnimation coul…
Jason —
So after watching Jon Blow's programming language video from 2014 again as well as an refuting a …
Guntha —
Another bug related to code blocks, this time in the "View all posts on HMN" page: In the actual …
Thanks to you both. Here is what I ended up with: DWORD thread_main( void* thread_data ) { } uint…
with an atomic variable you can do then the main thread is only woken once.
Alternative would be to use extension (in core since v3.3): This code will make GLSL to produce …
WaitForMultipleObjects will have limitation on how many to wait, 64 if I remember correctly. One o…
I have a thread queue similar to what Casey does in Handmade hero and I would like to be able to p…
I haven't look precisely but you're sending a texture with only the red channel to the GPU. So whe…
It's me again 😝 Probably can't add anymore but there's nothing wrong with learning unity, and a…
Row always points to the start of the row, which is done by advancing it by the Pitch each time. P…
Hello, I am a novice programmer with some experience in Java and C. A few months ago, I discovered…
C_Worm —
Hey! I managed to render a quad with all the glyphs from a font using stb_truetype. However the co…
rifkik —
The course is mainly 2D stuff, I've done some from scratch 2D game programming before so it might …
Yea, Im not sure if I can add much, but working in unity the biggest thing I found was motivation,…
Just to be sure, how do you read/write without seeking on linux ? you use mmap ?[/quote] you can …
Just to be sure, how do you read/write without seeking on linux ? you use mmap ?
rifkik —
I want to learn how to make games, and how to approach things with a sane mindset.
REDLINE, Any chance you could send me the offending PDB file that you are having trouble with? I'l…
I used unity a bit last year. I think the best part of it is learning alot of game engine concepts…
My advice would be to not make every thing a game object with a monobehavior derived class. When I…
DOTS framework is for that. It is a completely different way to structure data in your Unity game.…
rifkik —
Hello everyone, I'm a High School student going into College, one of their courses is game develop…
I also am having similar issues with certain parts of the codebase in my project. I'm noticing tha…
You could try doing it in 16-bit int operations. That will require less unpacking, and all blend o…
Jason —
Thanks for the help mmozeiko. This is my first time doing any serious optimizations like this so …
For simple stuff stdio file handling works fine. Just avoid STL, iostream performance is terrible.…