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Luis Reyes
I highly encourage you to watch Handmade Hero Day 122, where Casey explains multithreading and th…
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Omar
I can probably join a Parisian meetup on Oct 17. (Note that Indiecade starts on Oct 18, also in …
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Simon Anciaux
It depends what you're looking for. The tutorials on 4coder.net are probably still relevant. An…
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ratchetfreak
notnullnotvoidhttps://github.com/h3rb/ZeroTypes/issues/1 Dude. I was the guy who filed this issu…
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Miles
Okay, so I watched the part 2 video. IMHO, the Processing-esque shape drawing routines would make…
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Paul Riddle
So there are a lot of videos and some of them might be worth watching. I doubt anyone watched the…
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Miles
https://github.com/h3rb/ZeroTypes/issues/1 Dude. I was the guy who filed this issue, the only is…
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Lost Astronaut Studios
ZeroTypes is 100% tested! Even comes with a test function that proves it involved testing... bee…
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Miles
When I say 400,000 lines of code are a liability, I am not invoking the word "liability" in a leg…
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Lost Astronaut Studios
@notnullnotvoid Thanks for the suggestion to release my "latest project". But I won't be releas…
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Gareth Hubball
Thank you for the updates. Take your time though please, 4coder is already amazing and very stable.
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Miles
You mentioned that you are adapting and simplifying your engine code into a new improved version …
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Miguel Lechón
It should also be noted that type-casting a pointer is just a way of telling the compiler how to …
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sagian2005
"Row" is a pointer to the first pixel to be filled in each row. "Pixel" is a pointer to each succ…
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Lost Astronaut Studios
@mrmixer That's a pretty negative response, though tempered, I'm not sure I want to delve too de…
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AlexKindel
My understanding is that this Word structure is about how to associate objects with each other in…
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Joshua
but Pixel is pointing at whatever Row is pointing to, so modifying Row should also affect Pixel??…
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Mārtiņš Možeiko
It does not work, because Pixel++ assumes that next pixel to fill follows in memory directly afte…
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C_Worm
but Pixel is pointing at whatever Row is pointing to, so modifying Row should also affect Pixel??
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Joshua
Line 34 (`Row += Pitch;`) modifies what `Row` is actually pointing to, so Pixel isn't pointing to…
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C_Worm
Why can't we put the type cast out side the loop. int *Pixel = (int*)Row; I mean, why do we h…
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Simon Anciaux
The following is only my point of view. After watching the video, it seems to me that what you'r…
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ratchetfreak
This reminds me of this small talk: Basically word has a single insertion buffer that gets ma…
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AlexKindel
Since I want to allow not only arbitrarily many objects on a staff, but also arbitrarily many sta…
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Lost Astronaut Studios
Hi, I'm a professional software developer and a graphics enthusiast. Earlier this year I left S…
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Martin
Hello! I am trying to make a renderer in Metal, but I have problem I cannot seem to solve, when…
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Paul Riddle
Thanks I will take a look. I was just wondering if it was possible at all but having some code to…
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Simon Anciaux
Here is some code for search highlight (in all buffer) and looping search. It might not be exactl…
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Paul Riddle
First of all, I'm wondering if it's possible to make Ctrl-f search to highlight all matches of th…
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albatros
Nice, we're literally getting somewere :) If you know an appropriate place near Centre Pompidou,…
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