The error is here:1 &bitmapMemory,
StretchDIBits expects void* argument, basically a pointer…
I'm having this weird problem where StretchDIBits() always return 0, in the debugger everything l…
spx —
joe513
(1) Any way to change the font size?
I have noticed that as well while creating the new …
You need to run shell.bat first. After that you can run build.bat.
I followed along with the video series for the first 12 episodes or so and was able to run everyt…
Ok this is demo 2, where I try to create a web page or something like that.
So now you can actual…
joe513 —
For a pre alpha release this is looking pretty good! After using the standard gdb console for the…
spx —
I've created the mentioned video regarding saving configurations and the current ability for smal…
This is (a slightly simplified version of) how I currently draw my fully aliased (sic) lines.
Th…
spx —
joe513 Great to see a debugger for Linux being released! Just signed up, look forward to trying i…
joe513 —
Great to see a debugger for Linux being released! Just signed up, look forward to trying it this …
spx —
well I missed the originally intended time by quite some hours but you gotta start somewhere. It …
Thanks for the elaborate answer. I reviewed your code and all that happens between thread creatio…
1#ifndef UNITY_VECTORSunion VectorI2
That's not valid C.
I don't understand difference between…
spx —
Jvac This looks really cool, it's still coming out tomorrow right?
yes, the project is still on t…
Here is the code (I removed everything related to the game). Search for window_create.
1
2
…
Thanks for sharing!
Have used the technique here and here
Thanks, that's even better. Looks like I don't need the QUOTED macros either.
TM —
If you think writing a seperate header and including it repeatedly is clunky, you can also do the…
Despite programming in C/C++ for quite a while this technique never occurred to me. It's still qu…
Ordnance inbound.
https://github.com/OswaldHurlem/OHUnityVector
This is the math code I've been …
It surprises me that the slowdown is so significant (in fact, that there could be one at all). I …
This looks really cool, it's still coming out tomorrow right?
Thanks for the suggestions, I will edit the post to reflect the advices. :)
Neat library.
To be honest I could not understand what is this library for (from this blog post)…
Hello everyone! Being a first blog post on this page, I would like to introduce you to our projec…
Kipt And when you need to access the data!
You generally store the pointer you got back from Push…
nakst —
Update: I have written the kernel to the same functionality as before, but targeting x64 processo…
Jens —
mrmixer Your code example doesn't look right.
You're right, it should be more like:
1
2
3
4
5
6
7…