Ordnance inbound. This is the math code I've been using to develop Swedish Cubes for a while now.…
It surprises me that the slowdown is so significant (in fact, that there could be one at all). I a…
This looks really cool, it's still coming out tomorrow right?
Thanks for the suggestions, I will edit the post to reflect the advices. :)
Neat library. To be honest I could not understand what is this library for (from this blog post) u…
Hello everyone! Being a first blog post on this page, I would like to introduce you to our project…
You generally store the pointer you got back from PushXXX so you don't use the arena base pointer…
nakst —
Update: I have written the kernel to the same functionality as before, but targeting x64 processor…
Jens —
You're right, it should be more like: ple would be better with just "pre-pushing" a bigger array …
Thanks to the administrators to accept Goxel. I will try to post regularly updates about the proje…
That is a good question Simon. By the way, I forgot this website has a black background mode. Tha…
I don't think so: the members of the arena (base, size, used) are only used when allocating or re…
I don't speak "math" very well so this article is a bit abstarct to me. Could you in the future pr…
Neo Ar —
For the month of August, we did the following: Bit of a slower month this time but now that COAD …
spx —
Made another video of a neat little toy. I don't know if this will be actually useful some day but…
I feel compelled to mention that I have a strong intuitive understanding of hue, saturation, and v…
Jens —
Hello there, I've watched soon 40 episodes of Handmade Hero (no spoilers please) and got to thinki…
The function Pseudonym posted does that - it calculates x % (2*pi). atan function is not periodic.…
Have yet to implement an angle modulo yet in SSE. Does anyone happen to have this kind of function…
spx —
yes, the interface stuff is mostly from scratch (mostly because I still use nanovg for the actual…
Here's another survey for the upcoming computer vision tutorial. If you're interested, help me mak…
This looks very cool :) Your user interface feels very clean, is it from scratch?
spx —
I've created a second video basically showing the other half of the debugger window. There are a f…
This post is the first in a 4 part series about using splines in real-time applications, such as c…
Another advantage of Qt, it supports accessibility across multiple platforms.
I tried on an AMD card with the latest drivers in a small game and it's actually a little slower o…
I just thought that the aspect ratio of your screen is 16/10 while Casey's is 16/9. If at some pla…
An issue that is easy to forget is accessibility: allowing blind or poor-of-sight users to make us…
I have a small addition to this not pertaining to the particular nvidia issue at hand, but the see…