If you pre ordered the game, there is a "timer" folder containing the code for the overlay in the …
hi i have been trying to run modern gl for couple days but had no luck but someone on opengl irc h…
You need one of the windmill at sunset
I think two is enough to call this a . I'm making these from de/bug images posted to Handmade Disc…
Hi fellow community members, I'm working on a single file stb-style library that makes available t…
Thanks for the responses. I think I have an idea of what to do now. And I am starting to get that …
Without a substantial amount of experience, it will be difficult to find paying work. Start by bui…
Ah, yeah, I should definitely do the stack size for pthread as well. Thanks! I realize that it mig…
I think your view of what this takes is too naive. As a contract worker, you're not contracted to …
Ran into the same problem myself. The solution was to create a header file called "define.h", and …
You can set stack size for posix thread's with pthread_attr_setstacksize function. There are few m…
I was thinking about working as a contract C++ programmer, but I didn't go to school as a C++ prog…
Hey there, Old thread, but I have the same problem and I can't seem to resolve it. I've been tryin…
Also how do you do crossed line ? There is no button to do it in the toolbox.[/quote] You'd norma…
As seen in this thread, crossed line (I don't know if its the proper term in English) don't wrap p…
Ok i think i finally got it. sorry for the inconvenience
Thank you, that was a typo in my "code". Having distinct types is quite useful. It allows for bett…
Ok, so it's time for another module. Again, a stand-alone single header library for C/C++, this ti…
i want try and do a setup tutorial so i got a sublime build that isn't using PATH is this ok to u…
Oke, so im going to sound stupid, but why is useful? i do not see why we need all these types that…
Hmm detecting type is going to be a bit of a hack. The best I can think to do is get the index of…
I've actually removed maybe types from the language after all of this. I understand what you are s…
This is due to the type system. When you make a type definition, you don't make an alias of the ty…
ratchetfreak's plan sounds good and won't force you to change to much of your system. But if you …
Hi still trying to understand the language but i updated the game.odin to work with v0.0.6b. Most …
keep a cached stack of window bounds from the last frame and don't react to clicks if there is a w…
In CToy I use the stat function and "struct stat" (st_mtime) in a thread to know if a file was upd…
I am implementing a IMGUI system in Lua after watching Casey's lecture on the subject. I have got …