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Mārtiņš Možeiko
You can set stack size for posix thread's with pthread_attr_setstacksize function. There are few…
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Barret Gaylor
I was thinking about working as a contract C++ programmer, but I didn't go to school as a C++ pro…
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Jason Bricco
Hey there, Old thread, but I have the same problem and I can't seem to resolve it. I've been try…
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Jeroen van Rijn
mrmixer As seen in this thread, crossed line (I don't know if its the proper term in English) don…
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Simon Anciaux
As seen in this thread, crossed line (I don't know if its the proper term in English) don't wrap …
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adekto
Ok i think i finally got it. sorry for the inconvenience
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Ginger Bill
Thank you, that was a typo in my "code". Having distinct types is quite useful. It allows for be…
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@Mattias_G
Ok, so it's time for another module. Again, a stand-alone single header library for C/C++, this t…
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adekto
i want try and do a setup tutorial so i got a sublime build that isn't using PATH 1 2 3 4 5 6{ …
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adekto
Oke, so im going to sound stupid, but why is useful? i do not see why we need all these types tha…
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Ginger Bill
Odin v0.1.0 https://github.com/gingerBill/Odin/releases/tag/v0.1.0
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Allen Webster
Hmm detecting type is going to be a bit of a hack. The best I can think to do is get the index o…
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Ginger Bill
I've actually removed maybe types from the language after all of this. I understand what you are…
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Ginger Bill
This is due to the type system. When you make a type definition, you don't make an alias of the t…
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Allen Webster
ratchetfreak's plan sounds good and won't force you to change to much of your system. But if you…
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adekto
Hi still trying to understand the language but i updated the game.odin to work with v0.0.6b. Mos…
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ratchetfreak
keep a cached stack of window bounds from the last frame and don't react to clicks if there is a …
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anaël seghezzi
In CToy I use the stat function and "struct stat" (st_mtime) in a thread to know if a file was up…
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Naman Dixit
I am implementing a IMGUI system in Lua after watching Casey's lecture on the subject. I have got…
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Gregory
Wrote another command to set up the cpp casts for me, going to try to kick the habit of using c c…
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Mārtiņš Možeiko
Ah, subst'ed directories. Not sure how the notifications interact with that, I haven't looked int…
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Allen Webster
I don't have any code demonstrating the approach available right now. If you do try it, see what…
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Allen Webster
With subst directories I can have "W:\project\code\main.cpp" be the name I used to load the file,…
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Mārtiņš Možeiko
How different are file names reported ReadDirectoryChangesW? Couldn't you simply construct full p…
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Mārtiņš Možeiko
RenderDoc is great, but its only for core context. But there are other good tools for OpenGL: - A…
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Allen Webster
Yes I've done stuff like supplementing ReadDirectoryChangesW with rolling through files to check …
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ratchetfreak
Have tried you periodically fstat ing (or GetFileAttributesEx or GetFileTime) each file you have …
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Allen Webster
I've been failing to solve a really basic problem for two years now. The two main features I hav…
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graeme
For C, clang has type attributes _Nonnull, _Nullable and _Null_unspecified for use in function pr…
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Garrett Bluma
This is cool stuff--I think I might try to add something like it to my own project. :) For those…
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