When clicking the "Mark all posts on site as read" link on the /feed page, it goes back to the ho…
For the moment, when you login you go back the the site home page. It would be great to go back t…
Could also have a notification (once that's in place) when you're mention in a post.
mmozeiko (of…
mmozeiko How about if I type @mmozeiko this gets converted to <a href="https://handmade.networ…
I'm using Visual Studio 2003 :P But point taken :)
How about if I type @mmozeiko this gets converted to <a href="https://handmade.network/m/mmoze…
Sure, there is a lot of pre-C++03 code base out there. And there is nothing wrong with it.
But i…
I tried your code in Visual Studio 2015, debug build, and I get absolutely no difference if I use…
EDIT: Also reviewed the snippet you posted, I'll will definitely be taking your advice on logging…
Then this is that "lucky" situation I was talking. Object got placed in memory location that alre…
Shazan —
I found this Sunvox.
Is it good.
Den V —
This is the data structure that I swap between "class" and "struct":
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1…
Please check GL_LINK_STATUS (and glGetProgramInfoLog if its GL_FALSE) after linking program. Simi…
I am not saying that. Generated machine code is exactly same for struct and class.
What I tried …
Good evening, running into a bit of a snag the last few hours in attempting to setup an OpenGL sh…
Den V —
mmozeiko
You may be lucky and compiler has initialized heap memory with 0 or placed both objects…
Yes, they are coming. They'll be available when they are ready.
den_v When you create an instance of a "class" with "new", it also initialized its members to "0"…
Den V —
I've seen many instances where people say that "class" and "struct" are the same. But when testi…
It's been over a month since the last video was posted.
I think there's supposed to be 2 more?
Ar…
Well I'm thinking about setting up a feature to fill new header files automatically. However hav…
Its something I have picked up for include files to be aware of looping dependencies, can help co…
Mr4thDimention For reload all buffers I would be curious how you made it work, but my preferred m…
Really nice implementation. I might rip some of this and make an official version of this soon b…
Thanks a lot for the feedback! I'll respond to some of the things I can most clarify and the bug…
Shazan —
Thanks for the info. And any theory to learn or should I just make tunes.
And did Casey made hand…
Hey,
I thought it would be useful to do a little write-up after using 4coder for about 3 months.
…
I like the style of your devlogs. It's a nice change from the norm.
I'm also curious to see wher…
So, as I promised, I want to start showing the core libraries of the engine. I am not releasing l…