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Scott Hunt
EDIT: Also reviewed the snippet you posted, I'll will definitely be taking your advice on logging …
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Mārtiņš Možeiko
Then this is that "lucky" situation I was talking. Object got placed in memory location that alrea…
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Shazan
I found this . Is it good.
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Den V
This is the data structure that I swap between "class" and "struct": }; [/code] And here is initi…
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Mārtiņš Možeiko
Please check GL_LINK_STATUS (and glGetProgramInfoLog if its GL_FALSE) after linking program. Simil…
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Mārtiņš Možeiko
I am not saying that. Generated machine code is exactly same for struct and class. What I tried to…
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Scott Hunt
Good evening, running into a bit of a snag the last few hours in attempting to setup an OpenGL sha…
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Den V
Interesting, so what you are saying is that compiler treats code different based on whether it is…
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Mārtiņš Možeiko
Yes, they are coming. They'll be available when they are ready.
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Mārtiņš Možeiko
No, it does not. Well, not always. I depends on multiple things for this to happen. Disclaimer: a…
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Den V
I've seen many instances where people say that "class" and "struct" are the same. But when testin…
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Ian Hern
It's been over a month since the last video was posted. I think there's supposed to be 2 more? Are…
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Allen Webster
Well I'm thinking about setting up a feature to fill new header files automatically. However havi…
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Gregory
Its something I have picked up for include files to be aware of looping dependencies, can help com…
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strangezak
Abelton / Fruityloops.
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Antoine F.
That's exactly what I did :)
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Allen Webster
Really nice implementation. I might rip some of this and make an official version of this soon be…
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Allen Webster
Thanks a lot for the feedback! I'll respond to some of the things I can most clarify and the bugs…
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Shazan
Thanks for the info. And any theory to learn or should I just make tunes. And did Casey made handm…
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Antoine F.
Hey, I thought it would be useful to do a little write-up after using 4coder for about 3 months. T…
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Jeremiah Goerdt
I like the style of your devlogs. It's a nice change from the norm. I'm also curious to see where …
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@Mattias_G
So, as I promised, I want to start showing the core libraries of the engine. I am not releasing li…
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ratchetfreak
so I tend to agree with gb on this--generics (as found in c#, hindley-milner, etc) are one thing,…
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graeme
fwiw i think c++ makes two mistakes--1) thinking types are hard to reason about, and treating them…
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Gregory
The code is pretty messy, and I didn't check to see if you already had string operations somewhere…
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Ryan Fleury
Maybe. ;) I'm still considering it and I'm finding some holes in the mechanic, unfortunately; a go…
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William Bundy
Ah, that was something I cut. Wirmpht generates prototypes for procedures, forward-declares struct…
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@Mattias_G
For sound effects, check out BFXR For music, give Bosca Ceoil a try Both are basic but simple, a…
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Allen Webster
Hey everyone, I just recorded a series of several installments of the Cipher Drive project, the fi…
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erpeo93
Arrived here for the same reason of the OP. Finally resolved using the start in combination with t…
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