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@Mattias_G
So, as I promised, I want to start showing the core libraries of the engine. I am not releasing li…
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ratchetfreak
so I tend to agree with gb on this--generics (as found in c#, hindley-milner, etc) are one thing,…
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graeme
fwiw i think c++ makes two mistakes--1) thinking types are hard to reason about, and treating them…
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Gregory
The code is pretty messy, and I didn't check to see if you already had string operations somewhere…
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Ryan Fleury
Maybe. ;) I'm still considering it and I'm finding some holes in the mechanic, unfortunately; a go…
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William Bundy
Ah, that was something I cut. Wirmpht generates prototypes for procedures, forward-declares struct…
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@Mattias_G
For sound effects, check out BFXR For music, give Bosca Ceoil a try Both are basic but simple, a…
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Allen Webster
Hey everyone, I just recorded a series of several installments of the Cipher Drive project, the fi…
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erpeo93
Arrived here for the same reason of the OP. Finally resolved using the start in combination with t…
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ratchetfreak
I don't think full-on code generation is the right choice for the simple things like generic conta…
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Ginger Bill
If you can do you web programming in C, then Odin is even better for it. The problem is that Odin …
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Ginger Bill
That idea of faking generics is quite clever and would be good enough to solve most problems that …
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naej
Hey just wanted to say I'm finally picking up this series again after buying source code over a ye…
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xel
Thanks for sharing, I found this useful. Could you elaborate on how this tool you're making solves…
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Jeroen van Rijn
I just watched it. Trying to turn everyone into synethesiasts? ;-) Interesting game mechanic, inde…
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Ryan Fleury
Hey everyone! I just recently uploaded the third game devlog. I didn't get a whole lot done, as li…
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Jack Mott
Web dev isn't so bad if you have a team of ~3 people. Then one person can just do javascript/css/h…
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Jack Mott
good call. I may need to also create a test galaxy sector where it is obvious if things are right…
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ratchetfreak
So I just stumbled onto ... It basically shows that go uses a trait bundle (which they call type …
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ratchetfreak
you can check the textures end up in the right place/orientation using a debug texture with colore…
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Jack Mott
wooo, I haven't verified if the stars are really in the right positions, but I just spewed a ton o…
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ratchetfreak
The syntax highlighter currently auto-detects the language inside the codeblock. However auto-dete…
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Mattie
Perhaps something simple like "The game must compile in under 2 seconds".
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@Mattias_G
Yeah, constraints are great, and I agree they boost creativity! Just suggesting we make them opt-i…
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Jack Mott
aka if it's the x component and it is negative then the coordinates on the -x plane is (-y/x, -z/…
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Jeremiah Goerdt
It's been doing that for over a decade. Webdev tends to follow this hype cycle: "Look at this ne…
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Jeremiah Goerdt
For me, the most fun jams are the ones that have constraints. It breeds more creativity and becom…
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Jeremiah Goerdt
I'm also not a musician in any way, but when I make jam games, I usually use . It's free and as fa…
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Shazan
I am not a expert in music so I was thinking is there any way for a programmer to make music. I wa…
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