bimbinel Btw what does mm stand for?
It's probably an adaptation from the meaningless MMX initia…
Btw what does mm stand for?
I think this is relevant. In this thread it's explained how I store profiled sections with hot co…
Kim We discussed it a while back in this thread.
/Kim
Uh, I didn't notice it, my bad.
@mmozeiko…
We discussed it a while back in this thread.
/Kim
That's exactly what OP is saying on last line :) (edit)
Raytio —
Ahhh Allen this give me great pleasure to see that video.
Know that your efforts are greatly a…
You have a stray ; after the WinMain function signature:
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8int CALLBACK WinMain(
H…
Mattie —
The reasoning I've seen is that it's not a macro because the function name isn't known at pre-pro…
I don't remember where, but I have read that the reason is for __func__ == __func__ expression to…
Next time when you post an error message, please post it fully - including line number which mach…
Adel —
Hi all,
I am trying to start following the tutorials from the start, I installed visual studio c…
I've tried to find out why 1__func__
is defined as a variable and not as a literal. I've found …
Put breakpoint at start of Win32InitDSound function and start stepping to see if all if condition…
Using VirtualAlloc in 32-bit OS is perfectly fine. In fact on Windows that is pretty normal way h…
I am 100% on board with that plan. And we're not the only ones (see here)!
In fact, one of my b…
Shazan —
I think that in 32bit virtual allloc can only allocate maximum 2 GB of memory.
And the base addre…
Hi guys, I am going through day 158 of the Handmade Hero videos, and Casey is saying that it is p…
Shazan —
I compiled Day 359 source code but sound is not working how to fix it. Is this a bug or something…
Raytio —
As I was working I realized a big thing we need as a handmade community.
Just a dream but I th…
Raytio —
Looking forward to it Allen!!!
I can tell you that you never feel like superstar. You always feel like there is a ton of things …
Got it, thanks.
I'll make sure it's fixed before we leave beta :)
Hjortshoej He has just started on changing the engine to more proper 3D rendering last episode, s…
Mór —
Thanks Brian. The preventing clones is the interesting part.
Ian The game is a remake of an older game that I played on a friend's computer, and I deliberatel…
Brian —
Casey has stated on stream that the win32 platform layer can be used anytime (though contact Case…
Mór —
Just curious, is it allowed to use the HMH engine code to make and release games yet, or is somet…
Mikkel —
He has just started on changing the engine to more proper 3D rendering last episode, so we are pr…