Oh nice, didn't find info about that, thanks:)!
Does anyone know any good library for loading 3D model files like obj,ply....
WASAPI has resampling. When you call IAudioClient::Initialize you can pass AUDCLNT_STREAMFLAGS_AU…
Todd —
Hey David, by the way, while I am new to game programming, I have been working with C# for some t…
Well i got Wasapi working after playing around with it.
It's seems to be much simpler than Direct…
To render 44 triangles at 60fps it is not necessary to use VBO and/or shader. Just the regular pl…
Jake —
Alright, so engines/libraries aside. The issue I'm trying to solve is that my friend is not get…
Greetings miotatsu,
Thank you for investigating ! Are you running on the same Arch with the same…
Todd —
Not sure how involved all of you are with programming... As in if you do it at work as well as ho…
Todd —
Awesome, thanks for this information! I feel the same way about software... But as I am still pre…
XAudio2 is just a higher level than the WASAPI. I use the WASAPI in my game, but for example in t…
If somebody tells you that you need a "game engine" to make a 2D game, slap them across the face.…
Ah, actually thought of trying Wasapi as i have at least Some small experience with it and knew y…
I want to make games as an independent developer. I don't have ambitions to get a job in game ind…
Having `when` in file scope is actually impossible as it causes problems resolving symbols. This …
Neo Ar —
The mystery deepens - I just tried the archive that you provided on my work machine (the one I st…
Do you want to make game engines or do you want to make games? (or do you want to end up in the *…
Thanks for all of the responses, everyone! :)
You might not be too far off, Kelimion ;O
Hi, I'm a beginner programmer and I've been learning coding in C# for past couple of months. Rece…
Oooh yeah, a space MUD could be cool. 'Twould also tie in nicely with Abner (and, in time, Chrona…
The idea is to figure out how much latency is ok for your game audio and then every frame submit …
Actually just found that solution in another post here!
It works wonders if i exclude the file f…
What exactly do you mean by "Visual Studio doesn't seem to like it" ?
Do you see compiler errors …
I would say a lot of the mentality is to minimize dependencies and abstractions and to just think…
Hi,
First of all, this series is Awesome.
Now that i said that, down to the issue.
It all basi…
All of this just "clicked" now - you are right