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ratchetfreak
add them to the parameters of GameUpdateAndRender
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Jeroen van Rijn
lost 21:01 < sacrebleu> J_vanRijn: noted 21:01 < sacrebleu> thanks bud! 21:14 < J_…
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Lost Astronaut Studios
21:01 < sacrebleu> J_vanRijn: noted 21:01 < sacrebleu> thanks bud! 21:14 < J_vanRi…
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Scott Hunt
Good evening everyone, I'm currently only up to Episode 163, but have watched a few of Casey's l…
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Jeroen van Rijn
These should now be fixed again. I put a temporary cache buster into place, to be replaced with a…
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Ryan Fleury
Hello! I hope everyone had a great holiday season! Life has been incredibly busy for me recent…
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Jeroen van Rijn
Indeed, confirmed. We're currently simplifying the backend in preparation for the site leaving b…
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Lost Astronaut Studios
Seems to be partially an image caching issue. There is a way to fix this by informing the browse…
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Lost Astronaut Studios
Hey I uploaded a background image and then couldn't re-upload a modified version even tho filenam…
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Mattie
Undefined behavior is another thing compilers optimize around. For example, in the following code…
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gilman
Way back in Week 5 Casey was trying to improve the speed of initializing input recording by Memor…
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Connor
I think 2017 is going to be a great year for handmade network. Thanks to the whole team! - Connor
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ratchetfreak
Compiler optimization operate under the "as if" rule. It basically says that it can change you pr…
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Nejc
I'm just wondering if there are any updates as to the ETA on osx port? Just so excited to give th…
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Nuno
Awesome Thanks a lot :)
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Shazan
I stumbled upon this microsoft datascience . Is worth doing it and paying for it. Although it'…
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Abner Coimbre
Happy New Year! With 2016 behind us, I want to lay out the Big Picture for Handmade Network 2017…
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Raytio
OK Im just saying im coding along and I have compiler errors and its long and the compilation win…
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Oswald Hurlem
Quade Zaban has been added as a temporary member of YAVE's development team, and in order to fami…
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Jeroen van Rijn
raysan5 That's how it works now but I liked the idea of the RRES_DIRECTORY to store that table da…
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Tim Kane
If anyone is interested, this is a pretty great article that explains fill-bound vs transform-bou…
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Ray
Thanks for the reply Jeroen! Very interesting! Still thinking about your points! :D KelimionWhil…
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Tim Kane
I use a CADisplayLink that fires a callback to my render code at a vsync locked 60fps. That call…
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Allen Webster
This is something that I think is actually a matter of preference. I could see the unwrapped buf…
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Mārtiņš Možeiko
How are you measuring time? Measuring time on CPU and reasoning about it is very poor indication …
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Tim Kane
ratchetfreak One of the causes of being fill-rate limited is pure memory bandwidth. In other word…
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Tim Kane
@Jesse: Frame timings: When I'm hitting full 60fps, with the object taking up a small area of th…
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Jesse
If you want code examples for what ratchetfreak is referring to, this site has the basics covered…
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Mārtiņš Možeiko
As long a you are same user as process (or with higher privileges) you can read memory of other p…
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Raytio
Thanks would appreciate it.
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