We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Jeroen van Rijn
Congratulations, @chronal :D
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Andrew Chronister
This project has been submitted and approved as per our new . Please read for more information on…
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Jeroen van Rijn
I'm afraid that we like this idea so much, we've approved ;-) Congratulations, Stas, and welcome …
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Scott Hunt
Thanks ratchetfreak, that seems to be working perfectly. Created an OpenGLAPI struct and put an in…
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ratchetfreak
add them to the parameters of GameUpdateAndRender
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Jeroen van Rijn
Indeed, I'm aware of that bug. I'll be rewriting the upload logic next week. It's been a bit of a…
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Lost Astronaut Studios
21:01 < sacrebleu> J_vanRijn: noted 21:01 < sacrebleu> thanks bud! 21:14 < J_vanRijn> so much for …
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Scott Hunt
Good evening everyone, I'm currently only up to Episode 163, but have watched a few of Casey's lat…
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Jeroen van Rijn
These should now be fixed again. I put a temporary cache buster into place, to be replaced with a …
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Ryan Fleury
I hope everyone had a great holiday season! Life has been incredibly busy for me recently, as I'm…
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Jeroen van Rijn
Indeed, confirmed. We're currently simplifying the backend in preparation for the site leaving bet…
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Lost Astronaut Studios
Seems to be partially an image caching issue. There is a way to fix this by informing the browser…
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Lost Astronaut Studios
Hey I uploaded a background image and then couldn't re-upload a modified version even tho filename…
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Mattie
Undefined behavior is another thing compilers optimize around. For example, in the following code:…
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gilman
Way back in Week 5 Casey was trying to improve the speed of initializing input recording by Memory…
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Connor
I think 2017 is going to be a great year for handmade network. Thanks to the whole team!Connor
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ratchetfreak
Compiler optimization operate under the "as if" rule. It basically says that it can change you pro…
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Nejc
I'm just wondering if there are any updates as to the ETA on osx port? Just so excited to give thi…
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Nuno
Awesome Thanks a lot :)
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Shazan
I stumbled upon this . Is worth doing it and paying for it. Although it's got microsoft written al…
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Abner Coimbre
Happy New Year! With 2016 behind us, I want to lay out the Big Picture for Handmade Network 2017. …
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Raytio
OK Im just saying im coding along and I have compiler errors and its long and the compilation wind…
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Oswald Hurlem
has been added as a temporary member of YAVE's development team, and in order to familiarize him …
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Jeroen van Rijn
I'll check the RIFF format and GOB, thanks for the link and the extensive review! :)[/quote] No p…
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Tim Kane
If anyone is interested, is a pretty great article that explains fill-bound vs transform-bound an…
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Ray
Thanks for the reply Jeroen! Very interesting! Still thinking about your points! :D Actually, cur…
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Tim Kane
I use a CADisplayLink that fires a callback to my render code at a vsync locked 60fps. That callb…
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Allen Webster
This is something that I think is actually a matter of preference. I could see the unwrapped buff…
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Mārtiņš Možeiko
How are you measuring time? Measuring time on CPU and reasoning about it is very poor indication h…
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Tim Kane
You can fix that by ordering the polygons so you are rendering front to back so the depth test ca…
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