We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Mārtiņš Možeiko
It was later changed to write and read only the actual size we use and not the whole allocated mem…
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Tim Liou
Interesting! I thought about this question recently. I am also curious about how people achieve it…
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Salads
I just passed through the Q&A for the episode. It seems that we'll be using the entire block anyw…
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Andrew Chronister
Okay yeah that is the problem, unfortunately I do still seem to have a bug where posting a new pos…
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Andrew Chronister
Thanks for the update, Abner!
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Andrew Chronister
Awesome devlog! I love what art you've got for this so far, but non-visual progress is cool too!
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Andrew Chronister
Actually just posting this because it might not be wacky!! If the projects' last update dates are …
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N Setobol
Is there a method you go through besides testing before releasing your software? I could "jaust sh…
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Matt Mascarenhas
Absolutely beautiful stuff. Looking forward to seeing how the music mechanics evolve and just how …
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Neo Ar
hot damn that was an impressive devlog
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Ryan Fleury
Just a quick update for everyone. I just uploaded the first YouTube devlog... It's really more of…
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Allen Webster
None yet. Progress on a Mac version is held up by my lack of a personal Mac to test on to decide…
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Allen Webster
It just so happens that I might be able to fix this. I've got new information on the minimized wi…
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Jack Mott
facepalm Yes, but after I was including handmade.cpp Fixed! thank you.
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proceduraldev
Have you defined 'internal' somewhere? Like this:
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Jack Mott
I'm on day 11, as we just start adding handmade.h and handmade.cpp Casey declares his function lik…
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Mārtiņš Možeiko
Cool, thanks! 2FA & U2F for site login would be awesome.
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Jeroen van Rijn
The deal with the two ways to access it is that it's a holdover from earlier times… It's one of …
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Mārtiņš Možeiko
It fails with exactly same error "There was a problem communicating with your device. (error code:…
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Jeroen van Rijn
GitLab's been updated just now. This may make a difference wrt. U2F. Also, does U2F work if you vi…
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Mārtiņš Možeiko
I cannot get my Yubikey Neo to work with git.handmade.network. I know my Yubikey works fine in bro…
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Raytio
Another report from the trenches. I have a multi monitor setup and I always keep your editor front…
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Neo Ar
Not familiar with the Microsoft Professional Program. It doesn't look like it is about deep learni…
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Jeroen van Rijn
Congratulations, @chronal :D
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Andrew Chronister
This project has been submitted and approved as per our new . Please read for more information on…
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Jeroen van Rijn
I'm afraid that we like this idea so much, we've approved ;-) Congratulations, Stas, and welcome …
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Scott Hunt
Thanks ratchetfreak, that seems to be working perfectly. Created an OpenGLAPI struct and put an in…
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ratchetfreak
add them to the parameters of GameUpdateAndRender
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Jeroen van Rijn
Indeed, I'm aware of that bug. I'll be rewriting the upload logic next week. It's been a bit of a…
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Lost Astronaut Studios
21:01 < sacrebleu> J_vanRijn: noted 21:01 < sacrebleu> thanks bud! 21:14 < J_vanRijn> so much for …
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