We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Andrew Chronister
Okay yeah that is the problem, unfortunately I do still seem to have a bug where posting a new po…
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Andrew Chronister
Thanks for the update, Abner!
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Andrew Chronister
Awesome devlog! I love what art you've got for this so far, but non-visual progress is cool too!
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Andrew Chronister
Actually just posting this because it might not be wacky!! If the projects' last update dates are…
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N Setobol
Is there a method you go through besides testing before releasing your software? I could "jaust s…
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Matt Mascarenhas
Absolutely beautiful stuff. Looking forward to seeing how the music mechanics evolve and just how…
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Neo Ar
hot damn that was an impressive devlog
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Ryan Fleury
Hello! Just a quick update for everyone. I just uploaded the first YouTube devlog... It's really…
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Allen Webster
w00tnes I'm just wondering if there are any updates as to the ETA on osx port? Just so excited to…
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Allen Webster
It just so happens that I might be able to fix this. I've got new information on the minimized w…
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Jack Mott
*facepalm* Yes, but after I was including handmade.cpp Fixed! thank you.
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proceduraldev
Have you defined 'internal' somewhere? Like this: 1#define internal static
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Jack Mott
I'm on day 11, as we just start adding handmade.h and handmade.cpp Casey declares his function l…
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Mārtiņš Možeiko
Cool, thanks! 2FA & U2F for site login would be awesome.
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Jeroen van Rijn
The deal with the two ways to access it is that it's a holdover from earlier times… It's one of t…
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Mārtiņš Možeiko
It fails with exactly same error "There was a problem communicating with your device. (error code…
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Jeroen van Rijn
GitLab's been updated just now. This may make a difference wrt. U2F. Also, does U2F work if you v…
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Mārtiņš Možeiko
I cannot get my Yubikey Neo to work with git.handmade.network. I know my Yubikey works fine in br…
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Raytio
Another report from the trenches. I have a multi monitor setup and I always keep your editor fro…
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Neo Ar
Not familiar with the Microsoft Professional Program. It doesn't look like it is about deep learn…
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Jeroen van Rijn
Congratulations, @chronal :D
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Andrew Chronister
This project has been submitted and approved as per our new Project submission system. Please rea…
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Jeroen van Rijn
I'm afraid that we like this idea so much, we've approved Cascade ;-) Congratulations, Stas, and…
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Scott Hunt
Thanks ratchetfreak, that seems to be working perfectly. Created an OpenGLAPI struct and put an …
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ratchetfreak
add them to the parameters of GameUpdateAndRender
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Jeroen van Rijn
lost 21:01 < sacrebleu> J_vanRijn: noted 21:01 < sacrebleu> thanks bud! 21:14 < J_…
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Lost Astronaut Studios
21:01 < sacrebleu> J_vanRijn: noted 21:01 < sacrebleu> thanks bud! 21:14 < J_vanRi…
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Scott Hunt
Good evening everyone, I'm currently only up to Episode 163, but have watched a few of Casey's l…
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Jeroen van Rijn
These should now be fixed again. I put a temporary cache buster into place, to be replaced with a…
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Ryan Fleury
Hello! I hope everyone had a great holiday season! Life has been incredibly busy for me recent…
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