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Todd
You are not alone in feeling this. I agree with the above advice from CaptainKraft about figuring…
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Muhammed Yaman
Hi, I also have this problem too. I checked the return value for StrechDIBits, and its 720 (whic…
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N Setobol
This bug has been "bug"gging me for weeks now. I am unable to set the position of an entity. I ch…
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ratchetfreak
you can also do work to reduce fragmentation. It will require copying the strings around to pack …
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Ralph Brorsen
If you have varying sizes for your allocations, and aren't willing to trade off on anything else,…
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Jesse Coyle
Yeah I thought about doing that, I just think that isn't very efficient, but it would definitivel…
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Simon Anciaux
I'm not sure I understand exactly what you want to do, more precise informations would help. If …
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Simon Anciaux
There are 2 possible problems: - the tile map data is wrong - the rendering of the tile map is wr…
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ZeroWalker
Well i typed it myself, but i mean it's basically copy paste as it looks the same:S It's around …
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Raytio
No problem I found it because I when I was debugging things in Visual Studio I sometimes editing …
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ratchetfreak
den_v ratchetfreak, I dont understand why copy c-tor is needed. Never heard of 0/3/5 rule, but …
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Nikita Smith
Thank you Alephant for the feedback!
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Mārtiņš Možeiko
den_v So in general, was my idea of memory management somewhat correct? Is it typical to put del…
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Den V
ratchetfreak, I dont understand why copy c-tor is needed. Never heard of 0/3/5 rule, but will l…
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Den V
mmozeiko, Ah, I see. Thank you for your explanation! So in general, was my idea of memory mana…
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Jeremy Scott
Hi, For those who haven't got access to the git repository, I have an alternative suggestion tha…
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Ginger Bill
I think I completely understand your system now. You don't differentiate between declaration kind…
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Mārtiņš Možeiko
Some MMORPG's run some kind of SQL on server. Some have custom designed ones. The thing is - they…
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Ronald Fenelus
This is starting to look pretty good! It'd be nice to start really using if the project flow was…
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Shazan
How data storage and manipulation works in ARPG's like diablo and torchlight ? Is handmade hero i…
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Mārtiņš Možeiko
Rule of three is not a problem here. If you are allocating memory with new, you need to free it …
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Jonathan Blow
Maybe a clearer way to say it is ... #type isn't about anything to do with type declarations, it …
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Jonathan Blow
There is actually a funny subtlety here. With this part that you quoted: 1 2 3Thing :: #type ();…
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ratchetfreak
you didn't follow rule of 0/3/5 which essentially means that if you make a destructor you also ne…
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Den V
Hello, All! I am working on some simple graphics and ran into a problem with memory management. …
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Jesse Coyle
I'd like some outside opinions on something. I was thinking of utilizing a type of rope in one of…
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strangezak
The newest test version of HandmadeMath has been put into preview, you can get it here. This ver…
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Jeremiah Goerdt
Pick something you like and are interested in. You'll work harder and spend more time working if …
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Gianluca Alloisio
I used this plugin, I modified a little to include more keywords and to fix a bug. https://bitbuc…
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Alexandra
Oh hey everyone. This is Alexa. My real name is Alexandra, I am 31, and I am from Romania. ***mor…
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