I would also suggest trying the "blend between frames" approach. An ex co-worker of mine made a w…
Yeah, I guess if we also watch movies on our screens all the time like this (unless it's 120 Hz), …
This has actually been a longstanding (and unsolvable, by definition) problem in frame-based anima…
One way is to blend between the frames as needed. In fact most animation you see today is really j…
Hi, I stumbled upon a problem that I can't find a solution nowhere on the net, so I thought maybe …
Nuklear, and dear IMGUI are the only ones i know of.
I tried using it to debug a real bug, but there are some missing features that I needed in the wat…
Shazan —
Thanks Mr.Martins for the info guess I don't need callbacks anyway. Do you know any good library f…
I recommend using debugger in following way to determine where is the problem: put a breakpoint in…
It doesn't matter how you link. It will work in same way where you link statically or dynamically.…
Does WindowWidth, WindowHeight and Buffer.Width and Buffer.Height have good values? Is Bitmap.Info…
Shazan —
I have added sqlite3 using static linking to my project should I link dynamically or compile the s…
Huh, seems interesting ratchet. I'll have to try out a few things like that, the strings might be …
Todd —
So I had been fine with the RSI using my good ole' Fellowes ergo keyboard and my Evoluent hand-sha…
Todd —
So if schooling is not where it's at. how would you recommend someone bridge the gap from self ta…
Todd —
You are not alone in feeling this. I agree with the above advice from CaptainKraft about figuring …
Hi, I also have this problem too. I checked the return value for StrechDIBits, and its 720 (which …
This bug has been "bug"gging me for weeks now. I am unable to set the position of an entity. I cha…
you can also do work to reduce fragmentation. It will require copying the strings around to pack t…
If you have varying sizes for your allocations, and aren't willing to trade off on anything else, …
Yeah I thought about doing that, I just think that isn't very efficient, but it would definitively…
I'm not sure I understand exactly what you want to do, more precise informations would help. If yo…
There are 2 possible problems:the tile map data is wrongthe rendering of the tile map is wrong. To…
Well i typed it myself, but i mean it's basically copy paste as it looks the same:S It's around th…
Raytio —
No problem I found it because I when I was debugging things in Visual Studio I sometimes editing t…
I dont understand why copy c-tor is needed. Never heard of 0/3/5 rule, but will look it up. Tha…
Thank you Alephant for the feedback!
Yes, that's how it works. Though in "proper" C++ you avoid writing manual delete or delete[] state…
Den V —
ratchetfreak, I dont understand why copy c-tor is needed. Never heard of 0/3/5 rule, but will loo…
Den V —
mmozeiko, Ah, I see. Thank you for your explanation! So in general, was my idea of memory managem…