Ah, thank you. "Persistent Game Memory" wasn't really the words I was looking for I guess haha.
…
I had to make two modifications to Milton's code before it ran properly on my machine.
1)
Trying…
Current categories from the streams I've annotated in the new markup can be found in this file.
T…
Wow, great find, Barret!
Just to reassure you folks, the annotation system overhaul – which we'l…
With part 2 up I see that you also didn't like the fast forwarding because it is errorprone to ke…
Found it!
Day 034
Go to time stamp: 43:30
That should be the place.
Howdy, I'm trying to find the episode where Casey first starts implementing a Memory Arena. It do…
I literally had it writing to a hardcoded filename, so even if I loaded foo.wat it was going to s…
Is anyone here making it to the Core Dump conference? It looks great.
https://www.eventbrite.com/…
Cheers, Timothy, I've added it to the Bug Reports list.
That "highlighted quote" idea sounds rea…
rizoma —
I have the same question, but mine is more like: what is the most reasonable way to produce a web…
Let me first say that later (~day 21) GameUpdateAndRender will be changed to extern function and …
Hey guys,
This is an awesome project that I had never heard about until recently so I started fo…
About the fast forwarding section.
Because a LCG is cyclic over a pretty small period you can g…
I haven't gotten the "quote" button in the forum to work yet. I expect if I click quote, it will…
I have this cartoon on my door at work.
Exactly don't be a DenverCoder9
Now you have to tell us what you were doing wrong :)
Figures. (*sighs) I'm using vs2015 which explains that. I should also get rid of the stb stuff si…
Gosh dangit... This always happens to me... I got it, I'm retarded.
How do I delete this forum p…
Heyo, I've been using WriteFile to write to a file. And previously it worked fine, although I'm n…
In the C++ variant of this, those entities all had vtables, yeah. Future variant is not worked ou…
Thanks for the report! We did indeed find it on 308 :)
- Casey
I agree that their encoding system is interesting, but their using that particular strategy may l…
I remember Jon complaining about all the extra copy ctor() stuff in a Jai rant, so I thought it m…
Thimothy
I'm pretty sure it's just a flat array of Door*. There is no reason to copy a door stru…
Jonathan Blow
and a bunch of subclasses like Door that go like this:
1
2
3
4
5
6
7struct Door :…
If a function is not declared before use then the compiler assumes it is declared with an int ret…
rizoma —
So I got this code, and I forgot to forward declare a function but I got it compiled anyway, I ca…
The belt stuff is nice and all but their most interesting part (on the topic of machine language)…