When you add an int to a pointer the int is automatically multiplied with the sizeof the type the …
Good evening, Hopefully a quick and easy question. In reviewing the HMH videos, I've noticed some …
Paweł —
Hello, I am new to the forum and stream but liking it very, very much and would like to know when …
Casey[/quote] I hope you're right. I don't want to see this discussion repeated again and again f…
I actually want my games always to be vsync'ed. I hate tearing. But there are more reasons - if I'…
Added to , although this should be super easy to do and will then be moved down to "Resolved". Bet…
The thing is, when double buffering is enabled, the game is vsynced which isn't something that you…
The thing is, when double buffering is enabled, the game is vsynced which isn't something that you…
A number of people already have their own systems for tracking streamers, but we each have our own…
My 2 cents: In case you start profiling and find that GC hiccups are a problem: This is a package …
Jake —
Thank you for your help. I gave it a lot of thought and instead opted to switch to Go language as …
Well, maybe for specifically what you do that could be true (I have no idea). But I do find that…
This software is still in beta and not officially launched yet, even though this early community …
in day 285 Casey kept a reference for traversable_point cameFrom, but as i see it he only uses it …
In other words, feel free to use literally whatever you want, and this site won't stop you. But t…
I would like to have to do any manual memory management, because the programming languages are …
Thanks, I'll take a look at those. Yes, need loading and playback as well.
There actually isn't any reason to not use double buffering. You pretty much always should want to…
Hey guys, I'm currently on day 241 and I ran into a problem. Sometime earlier, when Casey was doin…
The unintentional goal of most high-level language designers is to devise a language which is opt…
The only language that is getting popular and doesn't have garbage collection is Rust, IIRC:
Do you need also loading or just mixing? Because mixing is just a loop with adding numbers togethe…
I don't ever do a deeper depth. There isn't a good reason.
I'd like something that would work on windows/linux/osx, and be able to mix 3+ sound files at a ti…
In other words, feel free to use literally whatever you want, and this site won't stop you. But t…
Yes this is definitely possible. You can get the buffer's file name. You can then use the string …
Andre —
GNU's on the C Preprocessor are pretty thorough if you're interested in learning about the kinds …
Oh that's a much better solution, thanks mmozeiko
A big pro-tip would be to set the -E compiler flag. That will send the preprocessed file to stdout…