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Abner Coimbre
Yes folks, it continues. I always joke that the only time you can be sure a deadline is met by Ha…
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Roman
Allen, first of all I think a depth buffer will be an exaggerated overkill solution. But to the po…
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m1el
Here is the question. What are the true pros / cons of pointers?[/quote] I'm going to say some co…
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m1el
Smart pointers were removed from Rust, now there are only "raw pointers", and "references". IIRC,…
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Mārtiņš Možeiko
So what is windows error, GetLastError() value or @err in debugger?
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ThadeuMelo
I meant that echo "WAIT > lock.tmp" is working and there is supose to be a lock.tmp file. I also d…
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Allen Webster
Well one of my questions is "why do we have to guess?". I mean what do you gain from making the g…
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Mattie
I haven't watched 303 yet, but here's an example of how you can get a cycle with non-intersecting …
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Allen Webster
I have seen a few episodes now working on the sprite sorting problem, and now the more I think abo…
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Marius Adaškevičius
Just a couple of notes for Casey in case he has the time to see them here:VerifyBuffer is called t…
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Mārtiņš Možeiko
What do you mean by "lock files are created every time"? If you do "echo >file" then that is suppo…
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ThadeuMelo
Yep, the problem is with the lock file. fails to find "lock.tmp" when I run build with the game i…
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ThadeuMelo
It crashes right at the call for UpdateandRender. Game.UpdateAndRender(&Thread, &GameMemory, NewIn…
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ratchetfreak
As for designing the the actual machine code: I know that the opcode is separated in some chunks g…
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Mārtiņš Možeiko
When VS shows error then check out debugger to understand what is wrong. What line code stopped? W…
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ThadeuMelo
Hello friends. I´m geting a crashing and this message from VS whenever I compile the code and the…
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Mārtiņš Možeiko
While thinking like this from software point of view is nothing wrong, you really need to have har…
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Scott Hunt
All thank you for the quick replies and detailed responses, it is much appreciated. It's clear now…
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ratchetfreak
Note that, at this link, when he says "smart pointer" he doesn't necessarily mean the equivalent…
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Jack Mott
almost every time you use a garbage collected application you are also using a JITted/runtime lang…
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Jonathan Blow
It is probably not a surprise that I agree with this. We are today using compared to what I used…
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Jonathan Blow
Rust does this by only allowing you to do memory operations about which it is possible to reason …
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Glamhoth
Yes, exactly, I was so sleepy that I missed #include before #define. Thanks!
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ratchetfreak
As a bit of a thought exercise I started wondering what the new design of machine language would b…
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ratchetfreak
Hopefully it becomes more like register allocation, where it's not super clear we ever need to do…
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Mārtiņš Možeiko
Make sure you understand that these two expressions are equal in C: That means that for following…
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Casey Muratori
Well, I am at least pretty sure that we will look back on garbage collection as a silly idea, like…
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Casey Muratori
Have you #define'd internal? Internal is just a #define in the Handmade Hero codebase to be "stat…
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Glamhoth
Hey, I have problem when including files. When I declare function as a internal then compiler thro…
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Glamhoth
Hey, I have problem when including files. When I declare function as a internal then compiler thro…
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