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NotAClue —
If this has already been answered, I apologize, since the forums aren't easily searchable at the m…
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Abner Coimbre —
I've gotten pokes from viewers asking about the . It's awesome to have awesome viewers, thank you …
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Barret Gaylor —
I am having some problems with my first pass. Here is what I am trying to do: I am just focusing …
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Ginger Bill —
I like quite a lot of the ideas from Jai however there are two main problems with Jai: Jai is sta…
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Josh Filstrup —
Interesting, I'd also be interested in your thoughts on Jai. The general notion of an 'improved C'…
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Mārtiņš Možeiko —
Is this your game built from source, or just binary you got from somewhere? If it is your game, th…
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Bill Strong —
Intel and AMD chips present x86 and x86-64 as a front end to the world, but the actual chip turns …
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Mustafa Al-Attar —
I have been working on a game in C++ for over a year now. Recently I had to change the development…
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Kyle Devir —
Interesting. How does your language differ from Jai?
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DeVon DeCenzo —
Is there a video on how to set up VS with emacs or 4coder? If so can someone let me know which one…
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Mārtiņš Možeiko —
CREATESTRUCT is here: It is mentioned in description of last parameter for CreateWindow[Ex] funct…
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Jesse Coyle —
Holy shit, that seems more convoluted than it's suppose to be (CREATESTRUCT?? what type of datatyp…
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Mārtiņš Možeiko —
Yes, for unsigned numbers that is how it works - it does "implict AND". In C89 this is defined lik…
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Mārtiņš Možeiko —
I'll add a few things to Casey's suggestion. There are few messages that are sent before WM_CREATE…
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Casey Muratori —
When you call CreateWindow, you can pass userdata as the final paramter (lParam). This will come …
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Casey Muratori —
Thanks! We'll check it out on Monday. And yeah, streaming programming is pretty tough :/ But hey…
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Jesse Coyle —
This crap has been frustrating me for some time. I started to get rid of the globals in my program…
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Andre —
I'm happy to report that the sorting problems on Day 306 were grossly exaggerated by a typo in Pus…
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Albert —
At 02:02:00 of , it's commented that direct casting may cause the compiler to "round" to the close…
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Ginger Bill —
I've finally gotten fed of up of creating external metaprogramming tools to fix C/C++ and thought …
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Randy Gaul —
AFAIK in the Molecule engine small "scripts" are implemented as a small DLL to keep compile speeds…
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Allen Webster —
If you follow the posts on the 4coder Patreon right now, then you know that I stopped posting the …
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ratchetfreak —
Strictly speaking, nobody needs byte addressing for general-purpose code, in the sense that it ca…
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Ideal —
yes
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Mór —
That looks great.
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Andrew Bromage —
Every so often someone comes up with the idea of implementing a new ISA without byte addressing. M…
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Casey Muratori —
Yeah, it's a confusing subject area for me as well, since I am always used to thinking in 3D and I…
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Jonathan Blow —
Hmm, well, since then I have gotten good results using BCPL with a linear relationship between the…
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ratchetfreak —
Sounds like you never stopped using a straight linear relation between the index and the seed. I t…
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