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Andre
I'm happy to report that the sorting problems on Day 306 were grossly exaggerated by a typo in Pus…
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Albert
At 02:02:00 of , it's commented that direct casting may cause the compiler to "round" to the close…
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Ginger Bill
I've finally gotten fed of up of creating external metaprogramming tools to fix C/C++ and thought …
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Randy Gaul
AFAIK in the Molecule engine small "scripts" are implemented as a small DLL to keep compile speeds…
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Allen Webster
If you follow the posts on the 4coder Patreon right now, then you know that I stopped posting the …
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ratchetfreak
Strictly speaking, nobody needs byte addressing for general-purpose code, in the sense that it ca…
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Ideal
yes
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Mór
That looks great.
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Andrew Bromage
Every so often someone comes up with the idea of implementing a new ISA without byte addressing. M…
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Casey Muratori
Yeah, it's a confusing subject area for me as well, since I am always used to thinking in 3D and I…
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Jonathan Blow
Hmm, well, since then I have gotten good results using BCPL with a linear relationship between the…
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ratchetfreak
Sounds like you never stopped using a straight linear relation between the index and the seed. I t…
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Jeroen van Rijn
The new projects that have been approved may unfortunately not be available for another two days o…
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Jonathan Blow
Thanks for the comments. I am already beefing the article up to remedy this situation.
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Ralph Brorsen
Typo: "tom ake" Maybe explain acronyms first time used? (LCG, BCPL)"The reason you have to seed fo…
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Allen Webster
Thanks Casey! The example with the hand and the truck made it click in my head. I always internal…
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Mārtiņš Možeiko
Currently there is no adjustment for aspect ratio. Casey is hardcoding output to 16:9. You could d…
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Jonathan Blow
This is a rough draft. I figured I would circulate it here to see whether everything makes sense, …
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Randy Gaul
for a more complete explanation! But the short answer is, it's because actually know what's sup…
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Scott Hunt
Good afternoon everyone, hopefully this hasn't been asked previously, couldn't search the forums. …
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Marc Costa
of the implementation of a system like this in the Molecule Engine. It uses single file C++ code …
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Bryan Taylor
Well, yes, you could, but I don't think it would be a particularly good idea in most cases. What …
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Mór
Is it possible to write your game level/AI as dlls and then load/unload them as needed while your …
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Casey Muratori
Allen, you might want to look at for a more complete explanation! But the short answer is, it's b…
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ThadeuMelo
e1 and e are always zero LoadLibraryA() is inside the "if" that fails when checking for lock file…
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Mārtiņš Možeiko
You misunderstood me. Crash happens because UpdateAndRender pointer is NULL. This pointer is set t…
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ThadeuMelo
when it crashes.
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Mārtiņš Možeiko
If you are calling GetLastError inside ErrorExit function, then this won't work. Because GetProces…
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ThadeuMelo
Following this exemple I´m getting 0 as error code with GetLastError() in the else case of Win32…
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