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Roman
you are right, but with limitations, from the sample you've shown, yes a comparison sort will not …
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Roman
First apologies, I don't fully ask my questions as I mean them, so "full 3d sorting" is not sortin…
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Casey Muratori
I don't know that there's any particular reason at the moment, but since that part of the code wil…
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Casey Muratori
No, as I showed on last night's stream, you can easily construct cases where the closest point on …
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Caleb
Casey[/quote]Well, if you have a function that is overloaded to take either a int or a pointer, th…
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The_8th_mage
hello. i was wondering why did the Entity block data was an array of 1<<16 bytes and not a memory …
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Kyle Devir
I would argue that (void *)0 is much better than nullptr, because at least it's obvious what it i…
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Mattie
Just made some diagrams to help myself understand why a basic comparison sort won't work, and I th…
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Randy Gaul
But why? You even went as far as to say this was a "C design flaw". Multiple posts here have show…
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ratchetfreak
I'm not against (void*)0 as a null pointer but I'm against 0 as a null pointer. However in C++ you…
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Casey Muratori
Yes, that is intentional. Since we are temporarily looking at the Z/Y sorting stuff, we don't wan…
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Casey Muratori
I really just have a hard time seeing these sorts of things as anything but silly. As an external…
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Jeroen van Rijn
Casey[/quote] I still have all that content safely tucked away. The backend's undergoing something…
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Abner Coimbre
On our last meeting Jeroen confirmed this would come to pass by the end of this month. I do not p…
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Mārtiņš Možeiko
Yeah, you need to increase warning level to 4. On commandline this is done with /W4 switch.
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Mārtiņš Možeiko
Same thing with template specialization.
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Andre
I was wondering about a line that slipped into handmade_entity.cpp: If I'm not mistaken, ConvertT…
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Casey Muratori
Ack! Yes, that is not good at all :)Casey
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Casey Muratori
Yes, this is a problem with Handmade Network hosting, apparently. I do not know what the status i…
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Bryan Davis
Hey guys! I just came back from many many many weeks absence from this project (I followed religio…
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Mox
Hi, I believe there is a bug in GetBoundFor that might exaggerate the problems with sorting: the Y…
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Simon Morgan
I'm actually using Community 2015 and didn't get any warnings. Pretty sure I'm using the default w…
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Nathan Day
I don't know how much this would help, but I think i saw that you were having some performance iss…
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TM
There is a reason nullptr was introduced into c++ that wasn't mentioned yet. It is a consequence o…
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ratchetfreak
Casey[/quote] An numeric value is not a pointer if you want to convert a numeric value into a poin…
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Casey Muratori
But why? Do you also have an issue with saying "long long value = 0;" instead of, say, "long lon…
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Roman
What you are doing is a "solve all" design, which is unimplementable. I have never published a gam…
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Roman
Why not take into account the min/max range for each axis we sort by? Use the collision volumes bo…
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Randy Gaul
++i; // i = 1 ++p1; // p1 = 1 ++p2; // p2 = 2 ++p4; // p4 = 4 [/code] This difference in operat…
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Ginger Bill
Here is what I do for very dynamic strings in C. (Uses custom allocator system)
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