At this point I mostly just use "inline" as a force of habit to notate a function I presume to be …
Some follow-up questions I have on this topic: What kind of benefit is there for choosing to mark …
For optimization purposes "inline" keyword really doesn't matter. Modern compilers don't use "inli…
Just popping by to say that since last time I've gone back to the drawing board, done some thinkin…
So I understand that for functions to be put into a symbol table (useful for unity builds), reduc…
Nice! This gives me an idea for extending the cursor setting API so that you can do positions rel…
Roman —
Please add the camera on the side view. From the two new images it seems that from the camera view…
Mattie —
With flat standing or laying sprites we can define a good enough sort (with some constraints) tha…
I've only been using 4coder for roughly a day so far, but was so impressed with it even in the alp…
"Technical difficulty" in this case means roughly, "Casey uses his phone headset as the recording …
I haven't looked at the cases here to closely, but I believe once you go to an insertion sort with…
If you'll allow me a bit of self-indulgence for a moment... Sometimes I despair about the current …
Since hmh I've been working on a variety of prototypes in my own engine. I use pointers all over t…
Roman —
Quoting myself (must be a new one), but I think I need a new thread for this. So first, I'd love …
Roman —
you are right, but with limitations, from the sample you've shown, yes a comparison sort will not …
Roman —
First apologies, I don't fully ask my questions as I mean them, so "full 3d sorting" is not sortin…
I don't know that there's any particular reason at the moment, but since that part of the code wil…
No, as I showed on last night's stream, you can easily construct cases where the closest point on …
Caleb —
Casey[/quote]Well, if you have a function that is overloaded to take either a int or a pointer, th…
hello. i was wondering why did the Entity block data was an array of 1<<16 bytes and not a memory …
I would argue that (void *)0 is much better than nullptr, because at least it's obvious what it i…
Mattie —
Just made some diagrams to help myself understand why a basic comparison sort won't work, and I th…
But why? You even went as far as to say this was a "C design flaw". Multiple posts here have show…
I'm not against (void*)0 as a null pointer but I'm against 0 as a null pointer. However in C++ you…
Yes, that is intentional. Since we are temporarily looking at the Z/Y sorting stuff, we don't wan…
I really just have a hard time seeing these sorts of things as anything but silly. As an external…
Casey[/quote] I still have all that content safely tucked away. The backend's undergoing something…
On our last meeting Jeroen confirmed this would come to pass by the end of this month. I do not p…
Yeah, you need to increase warning level to 4. On commandline this is done with /W4 switch.
Same thing with template specialization.