I've only been using 4coder for roughly a day so far, but was so impressed with it even in the alp…
"Technical difficulty" in this case means roughly, "Casey uses his phone headset as the recording …
I haven't looked at the cases here to closely, but I believe once you go to an insertion sort with…
If you'll allow me a bit of self-indulgence for a moment... Sometimes I despair about the current …
Since hmh I've been working on a variety of prototypes in my own engine. I use pointers all over t…
Roman —
Quoting myself (must be a new one), but I think I need a new thread for this. So first, I'd love …
Roman —
you are right, but with limitations, from the sample you've shown, yes a comparison sort will not …
Roman —
First apologies, I don't fully ask my questions as I mean them, so "full 3d sorting" is not sortin…
I don't know that there's any particular reason at the moment, but since that part of the code wil…
No, as I showed on last night's stream, you can easily construct cases where the closest point on …
Caleb —
Casey[/quote]Well, if you have a function that is overloaded to take either a int or a pointer, th…
hello. i was wondering why did the Entity block data was an array of 1<<16 bytes and not a memory …
I would argue that (void *)0 is much better than nullptr, because at least it's obvious what it i…
Mattie —
Just made some diagrams to help myself understand why a basic comparison sort won't work, and I th…
But why? You even went as far as to say this was a "C design flaw". Multiple posts here have show…
I'm not against (void*)0 as a null pointer but I'm against 0 as a null pointer. However in C++ you…
Yes, that is intentional. Since we are temporarily looking at the Z/Y sorting stuff, we don't wan…
I really just have a hard time seeing these sorts of things as anything but silly. As an external…
Casey[/quote] I still have all that content safely tucked away. The backend's undergoing something…
On our last meeting Jeroen confirmed this would come to pass by the end of this month. I do not p…
Yeah, you need to increase warning level to 4. On commandline this is done with /W4 switch.
Same thing with template specialization.
Andre —
I was wondering about a line that slipped into handmade_entity.cpp: If I'm not mistaken, ConvertT…
Ack! Yes, that is not good at all :)Casey
Yes, this is a problem with Handmade Network hosting, apparently. I do not know what the status i…
Hey guys! I just came back from many many many weeks absence from this project (I followed religio…
Mox —
Hi, I believe there is a bug in GetBoundFor that might exaggerate the problems with sorting: the Y…
I'm actually using Community 2015 and didn't get any warnings. Pretty sure I'm using the default w…
I don't know how much this would help, but I think i saw that you were having some performance iss…
TM —
There is a reason nullptr was introduced into c++ that wasn't mentioned yet. It is a consequence o…