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Gonçalo Santos —
Another way of doing that is how I'm dealing with building in multiple machines and different Visu…
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Peter —
Nope, didn't forget about it. I've gone through all of my settings and HMH compiles and builds fin…
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Gus Waldo —
my cs course(at the top engineering school in sweden) had a pretty good first year curriculum and …
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mojobojo —
Your issue (like mine was) may be you don't have your working directory set. I had forgotten I res…
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Roderic Bos —
So in the batchfile start with this maybe and set CASEY_STREAMING to some value on your machine: @…
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Nicolas Léveillé —
Something that came back to my mind after I made my reply: One should be careful when collecting "…
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Benson Yang —
Sure, I guess I'll try to fix it. Thanks
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Mārtiņš Možeiko —
If you are using VS2015 then warnings are expected. VS2015 compiler warns about new stuff that Cas…
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Benson Yang —
Hey guys, I'm unable to compile the latest Handmade Hero using the latest codebase (day 256). I ju…
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theinternetftw —
On a mission to save a vital feature without which any game may as well not exist, I dug around a …
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Casey Muratori —
Thanks - I'll add that to the issue list on GitHub.Casey
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theinternetftw —
Finally caught up and can make points about things that didn't happen months ago! Quick note on a …
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Casey Muratori —
I usually don't do it unless it's a very opaque situation, but when I do want it, I use struct wra…
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Nicolas Léveillé —
Instead, I would stick the value into a struct. Each struct being its own type it would be differe…
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Nicolas Léveillé —
Thanks for the explanation!
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Jim R. Didriksen —
Yeah that makes sense, since it was at the end of the stream I wasn't sure how easy it was to find…
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Casey Muratori —
We should try to fix these on Monday - someone remind me :) I was thinking we could probably use …
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Flyingsand —
What about all the wasted time and effort that goes into dealing with bad libraries? I think far …
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Casey Muratori —
NICE CATCH! That is an excellent point Daverball! I forgot we did that. We should go look and s…
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Casey Muratori —
Generally speaking, I like programming so I tend not to use libraries. I'd rather write the code …
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David Salvisberg —
On day 256 you talked about how the software renderer might be slightly sloppy about its pixel cen…
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ratchetfreak —
The problem with leftpad is that people are using libraries for single functions that really belon…
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Peter —
I can now start the game both from commandline and from inside VC. I think I've built everything c…
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mojobojo —
Its all there. I even re-downloaded it to make double sure.
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Mārtiņš Možeiko —
Yup, I also needed to initialize Fader variable to avoid that assert:
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Roderic Bos —
I figured out that it was the int IntAttribList[] = { WGL_DRAW_TO_WINDOW_ARB, GL_TRUE, WGL_ACCELE…
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Mārtiņš Možeiko —
Sometimes it is expected that system dll's throw various exceptions. They are typically they are c…
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Mārtiņš Možeiko —
Is it always black or only during cutscene? Maybe you are missing intro_art.hha file in data folde…
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Roderic Bos —
Hi I'm following along on my laptop, which has both intel integrated videocard and an NVidea NVS 5…
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mojobojo —
I was getting that exception too. I rebuilt the assets and build with HANDMADE_STREAMING=0. I get …
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