Does CLANG also define __FUNCTION__ as a variable, or is it only GCC?
- Casey
people —
The only way I could get it to work was by manually joining the DEBUG_NAME string to the __FUNCTI…
cmuratori Yeah is it possible to have an "issue list" on GitHub? Because that might be useful...…
ZennMystic It bring up the debugger but that's it.
What do you mean "that's it"? What is it and …
Yeah is it possible to have an "issue list" on GitHub? Because that might be useful... I never u…
Usually the reason that you don't use slerp isn't because it's slow, but because it can't handle …
Depending on how close the angle is on the initial quats in the keyframes and how much of an erro…
I gather that but I what I was trying to imply is that it requires more operations.
Zenn —
I have been using CodeBlocks to type in the source code as the computer I am using had it install…
You can unroll that loop and use masks for the if test.
Again, computers are that fast nowadays that trig functions are probably not even a problem any m…
inverse square root is cheap enough to use IMO for something like this. The "fast" variant uses 3…
I'm not sure this is all that useful?
The reason nlerp is Good Enough is that the error decrease…
I was thinking about something similar a few days ago. I'm one of those on NVIDIA and have notice…
For some reason, I've been thinking about quaternion interpolation and the different types: slerp…
We need a list of bugs so we can do a bug-fixing stream sometime where we go through them all... …
Yes, it should be WindowWidth/Height.
We found this here: https://hero.handmadedev.org/foru...tio…
I believe there is a bug in OpenGLRenderCommands in the latest code. If I'm not mistaken, the glV…
I believe this is the Unproject() calculation, if you enable the debugCamera at a different Dista…
This is actually true in Fullscreen as well on my machine, where I have the desktop height set to…
Mouse clicks on the debug menu are offset incorrectly while in windowed mode. It see for yourself…
Yes, Windows API doesn't support UTF-8. You'll need to convert it to wide char for every call. It…
Here are some issues that I observed when compiling with GCC and Clang. In order to keep Handmade…
OK Martins, so I've been trying to beef up my knowledge of character encodings with regard to you…
Fantastic information mmozeiko. Thanks much.
Holy shit dude - look at that, the revocation stuff is right there in the diagram! So my hypothe…
Thanks. Good info. Sounds like it will depend on whether the COM dll makes calls on the C runti…
Cool, I'm glad you got it working!
Using COM will work fine. The COM objects are implemented in …
Oops, I gave you wrong instruction. _mm_cvtsd_si32 instruction rounds to nearest integer instead…
Oops, I gave you wrong instruction. _mm_cvtsd_si32 instruction rounds to nearest integer instead …