We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Chris Morris
I started programming well over 15 years ago and have been professionally developing in the indust…
»
Mārtiņš Možeiko
On Vista+ DirectSound never uses hardware acceleration for its functionality (multiple buffers, 3d…
»
William
My understanding is that DirectSound can still use hardware mixing / acceleration if the driver an…
»
Filip
Jeff, if I add a test for the length of the IOHIDValueRef in your OSXHIDAction callback, the error…
»
theinternetftw
The page goes on about how there's no latency if you use DirectSound right, but if I remember wha…
»
Roderic Bos
Yeah same here after bikker safetybytes, the yellow and white cursor lines overlap more when usin…
»
Andrew Chronister
I was getting skips with or without the change until I increased my safety bytes from whatever/3 …
»
Johan Öfverstedt
It's kind of a shame if (I can't remember) the same warning deals with unused parameters and unus…
»
Johan Öfverstedt
Great initiative. You have already gotten my feedback in the IRC channel but I will write more fee…
»
Stefan Koch
New videos are online :) part 1: part 2: please give me feedback in this thread P.S. the code is…
»
Roderic Bos
Yeah ok tested it but with ExpectedBytesUntilFlip instead of the current ExpectedSoundBytesPerFram…
»
»
Benjamin Kloster
This bug would have been caught by the compiler if the "unused variables" warning wasn't disabled.…
»
Casey Muratori
Typically what people do is just look for a window of the window class they registered. If they f…
»
»
Livet Ersomen Strøm
True poetry.
»
Johan Öfverstedt
Also, I'm not really familiar with game audio concepts in general, like what LatencySampleCount r…
»
Johan Öfverstedt
Pseudonym73. I would love to hear your rant on Binary Search! I have a feeling it might be some gr…
»
Farmer Bob
The documentation for DirectSoundBuffer.GetCurrentPostion says "Data should not be written to the…
»
Roderic Bos
Well, they both work on my machine, but can't wait for the explanation! What I find weird though i…
»
Don
Oh cool. That was an interesting section. (I'm going to try to catch up as soon as possible.)
»
Andrew Bromage
Precisely. Hence, "algorithmic issue". Of course, you can't always reorder stuff freely, but if yo…
»
Marc Novakowski
spoiler alert drivers99: this is precisely what Casey ended up doing on Day 020 (at around the 2:3…
»
Troncoso
I feel so dumb. I would have figured this out if I had watched the rest of the stream before askin…
»
Don
sagar, you are right, and it is actually very noticable. I'm only on day 10 so I noticed this prob…
»
Casey Muratori
These are exactly the kinds of questions that I have no idea how to answer because it involves the…
»
Casey Muratori
As a side note, the "correct" way to do this is not to change the virtual function to a switch sta…
»
Marc Novakowski
I hear ya. You'd be surprised how many fellow developers I've seen advance to a management role …
»
Andrew Chronister
So previously when we were working with DirectSound (intial setup) we used the SUCCEEDED() macro t…
»
Matt Ross
I know exactly what you mean. I started programming when I was about 12, and knew it was what I w…
»