We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
venfayth —
Is there an IRC channel for this community, or for anyone working through the series? If there is …
»
Ray Garner —
Rookie pro game dev here. I have been professionally programming 5 years and 1 year as a game dev.…
»
Bert Proesmans —
To me that explanation was shocking. During my C course nobody talked about the C Runtime Library.…
»
Dejan —
It states that /LD passes the /DLL flag to the linker. If no DllMain is found, a stub that just r…
»
Thomas Frase —
The relevant article on MSDN: It states that /LD passes the /DLL flag to the linker. If no DllMai…
»
Dejan —
;)Casey[/quote] Interesting reading there! Goes to show (again) measuring execution times and k…
»
Casey Muratori —
It's definitely one of those things where, before you think of it, you never thought of it, and th…
»
Livet Ersomen Strøm —
Great show today. I was laughing. I never thought about it. That you could do it that way. Thanks …
»
Casey Muratori —
Yes, I think we can get rid of it now. I was just not sure why CL was refusing to make a DLL so I…
»
theinternetftw —
This is how things like work, with the added detail that they override system dlls (directx and f…
»
Dejan —
Guys just a quick note: DllMain is an optional proc. If your dll doesn't need to do anything on pr…
»
theinternetftw —
yeah, sorry for the "non-question" : D It was one of those things where the second I saw the msdn …
»
Casey Muratori —
Yes, you should definitely be able to do this. I'm not sure why one would ever need to, since unl…
»
Mārtiņš Možeiko —
I don't think there is need to create your own STATIC_ASSERT macro, because we are compiling C++ c…
»
ambiguous panda —
day 21 was alot of fun, is there a name for recompiling at runtime? i asked the following question…
»
Livet Ersomen Strøm —
It's not on youtube yet, no spoilers please! EDIT: Anyway, hahhahah!
»
Casey Muratori —
... as you can verify by this: So, like I said, if you design the EXE and the DLL to use the same…
»
Randy Gaul —
It's the only sane way to program, currently. Modern languages are so poorly designed that they …
»
Andrew Bromage —
Damn, Paul Khuong stole my rant.
»
Casey Muratori —
Before anyone gets too ranty on Binary Search, required reading: ;)Casey
»
rtcfirefly —
Hi All, I just watched Day 17. I I might have an elegant solution to the size of Buttons problem.…
»
Jeff Buck —
Filip, I did try the GameController framework on 10.10. It didn't recognize any of my controllers.…
»
Jeff Buck —
Filip, Thanks for tracking down the problem with the PS3/4 controller. I just borrowed a PS3 contr…
»
Casey Muratori —
There is a Patreon account now - it seems to be working OK: I will post links to it this week. Th…
»
Chris Morris —
I started programming well over 15 years ago and have been professionally developing in the indust…
»
Mārtiņš Možeiko —
On Vista+ DirectSound never uses hardware acceleration for its functionality (multiple buffers, 3d…
»
William —
My understanding is that DirectSound can still use hardware mixing / acceleration if the driver an…
»
Filip —
Jeff, if I add a test for the length of the IOHIDValueRef in your OSXHIDAction callback, the error…
»
theinternetftw —
The page goes on about how there's no latency if you use DirectSound right, but if I remember wha…
»
Roderic Bos —
Yeah same here after bikker safetybytes, the yellow and white cursor lines overlap more when usin…
»