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Mārtiņš Možeiko
... "exclusive fullscreen" mode -- the only window display mode that bypasses Windows's composito…
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Phillip
TL;DR: You have to do a "Low Level Keyboard Hook" and then write the screenshot function yourself…
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Max
Hi, I have recently begun using 4coder and it seems really cool so far! I have been trying to cu…
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Mārtiņš Možeiko
Any UI framework/library will allow to do that. There is nothing really special about that. Just …
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Hui
Hi, I am building some app the core logic is like: 1[capture some images] => [detect objec…
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Miles
DawoodozIt's quite a common bug in OpenGL. If you want to be believed (especially given your tra…
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Dawoodoz
mmozeiko Anyways - what I want to say, there is no need to worry about magic "error margin of hal…
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Rafael
notnullnotvoid Those screenshots confirm it's definitely an alpha issue. The dark outline around …
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Miles
Those screenshots confirm it's definitely an alpha issue. The dark outline around the clouds is a…
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x13pixels
x13pixelsVawxDebugging main variable "f" causes hang indefinitely. I think it has to do with "ifs…
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Rafael
notnullnotvoidIt sounds like you might be rendering in a way that creates overlapping alpha edges…
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x13pixels
VawxDebugging main variable "f" causes hang indefinitely. I think it has to do with "ifstream". …
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Miles
GridThe pixel art I'm trying to work with has blocky tiles that need to be right next to each oth…
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Jens
How do you convert a float to a string? Ah well, let's deal with that later and just do printf("…
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Mārtiņš Možeiko
There is no need for imageLoad for that. imageLoad is meant for different purpose. a) you can si…
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Rafael
Hi, first of all thank you mmozeiko for that blog post - it is very informative and I haven't yet…
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Dawoodoz
Trial and error by tweaking formulas won't solve the problem, because each OpenGL driver interpre…
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Kyle
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 3…
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Abhaya Uprety
Hey @Dawoodoz, I have been sitting on this for weeks, and haven't responded yet. Just couldn't sq…
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Mārtiņš Možeiko
That is handled in asset builder - when it parses wave file and prepares sound asset for runtime,…
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Terans
Hi, in the audio mixer, we do a linear interpolation between two samples, but how does Casey hand…
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Mārtiņš Možeiko
There was good article describing this technique in details here: https://jorenjoestar.github.io/…
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Rafael
I'm trying to implement the pixel shader Casey discusses in the episode "Pixel Art Games and nSig…
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Simon Anciaux
mrmixerQPC is a RDTSCP instruction with a few more instructions around it. What I meant was that…
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Mārtiņš Možeiko
It is called like that because it runs with same frequency - regardless of how fast actually core…
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Tim
Thanks for the response! QPC with HPET on most likely takes more time because it's a syscall in…
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Ryan Fleury
Hello, everyone! I hope everyone is doing well! It has been another busy month in the Network, a…
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CireNeikual
Hi all, So this last month there were two major developments for AOgmaNeo. First, there is a ne…
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Finalspace
mrmixerWith the validation layer disabled it's working. Great, for the next version I have an id…
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Rafael
mrmixer Instead of setting the velocity to 0, you need to change the direction of the entity into…
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