We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
spx
Hi there, you can download the latest version (and usually a few older versions) as an archive f…
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Vee900
Hi, How do i get to install the latest version. I'm currently on 0.8.43. Windows 10 Thanks
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Miles
I think splitting up the videos is probably a good idea, and the topic progression you laid out l…
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Simon Anciaux
I think those kind of tutorials would be better in text form. In text form I find it easier to fo…
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HRose
After letting it sit and then giving it some thought. I thought I would redo the video and add in…
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Abner Coimbre
I guess corrections will have to be a comment in the video and in the script. YouTube doesn't a…
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Jesse
Nice!
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HRose
Awesome thank you for critique :) I shall take a look into my microphone setup again. I had a pr…
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Miles
You should try to record your lines farther from the microphone for better audio, if possible. Ot…
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Oliver Marsh
Really enjoy these videos, and seeing behind the scenes how things work. Really like the style o…
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HRose
Hello, long time lurker here since the very beginning. Firstly I want to thank everyone for all …
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x13pixels
yunrowRemedy is really good and I use it every day now. The only thing I wish I could do, is deb…
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yunrow
Remedy is really good and I use it every day now. The only thing I wish I could do, is debug glo…
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LaresYamoir
It is worse in the sense that it takes more time to make a single object that is instanced than t…
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Jason
Aright cool, thanks for the suggestion. I will check it out.
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John
Reworked the clipboard system. It seems to produce correct results, although paste is still too s…
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winnythefoo
If you google Casey Muratori's blog posts on testing the walk system in The Witness (the "walk mo…
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Martin Dorazil
Read here: http://biscuitlang.org/blogpost-17-jan-2020.html
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Jesse
To your second question, yes. The camera's velocity is a function of changing distance _between …
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Mike Jackson
Hey guys, We need some way to coordinate interest. For now, how about those who are interested m…
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brack123
So, normally in OpenGL if we wanted to render 2000 of an object, we would call glDrawArrays 2000 …
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Bronxolon
Hi, I didn't realize I had a new response on here. I mostly followed what you were saying except …
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Ray
Hi atom, Thanks for letting me know. Yes, templates Makefile should be updated to use latest pre…
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John
Allen thank you so much for the kind words! Without exaggeration, you've made one of the best pie…
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Allen Webster
This is awesome! Honestly, it was somewhere between six months and a year before I attempted the…
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Miguel Lechón
Short and sweet. Thanks for decomposing that effect. I haven't looked at the previous two videos …
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Bronxolon
well whatever the case. thanks for the help, I appreciate you taking the time.
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Simon Anciaux
I think so. But once again, I'm not good at math.
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Bronxolon
so this is sort of like a compound interest problem, where if you want to have 100% interest over…
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John
mikedCompiled on a debian VM and it's working! It needs sdl2, freetype and (libsdl2-ttf) to run.…
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