Hey guys, I'm just bumping this thread to see if people are still interested. If you're not on dis…
Daichi —
I mean the tldr should really be to skip the intro if you think you have a solid grasp on C. :p B…
Castan —
Is there a public list of supported command line arguments? I tried looking but couldn't find one.
So there should be sub-pixel rendering in 4coder now, doesn't seem so in 4.1.2
spx —
Hi there, you can download the latest version (and usually a few older versions) as an archive fro…
Vee900 —
Hi, How do i get to install the latest version. I'm currently on 0.8.43. Windows 10 Thanks
Miles —
I think splitting up the videos is probably a good idea, and the topic progression you laid out lo…
I think those kind of tutorials would be better in text form. In text form I find it easier to fol…
HRose —
After letting it sit and then giving it some thought. I thought I would redo the video and add in …
YouTube doesn't allow clean re-uploads? I suppose that's problematic if the comments reference so…
HRose —
Awesome thank you for critique :) I shall take a look into my microphone setup again. I had a prob…
Miles —
You should try to record your lines farther from the microphone for better audio, if possible. Oth…
Really enjoy these videos, and seeing behind the scenes how things work. Really like the style of…
HRose —
Hello, long time lurker here since the very beginning. Firstly I want to thank everyone for all th…
The only thing I wish I could do, is debug global variables in Namespaces. Trying to monitor them…
yunrow —
Remedy is really good and I use it every day now. The only thing I wish I could do, is debug globa…
It is worse in the sense that it takes more time to make a single object that is instanced than th…
Jason —
Aright cool, thanks for the suggestion. I will check it out.
John —
Reworked the clipboard system. It seems to produce correct results, although paste is still too sl…
If you google Casey Muratori's blog posts on testing the walk system in The Witness (the "walk mon…
Jesse —
To your second question, yes. The camera's velocity is a function of changing distance between fr…
Hey guys, We need some way to coordinate interest. For now, how about those who are interested mes…
So, normally in OpenGL if we wanted to render 2000 of an object, we would call glDrawArrays 2000 t…
Hi, I didn't realize I had a new response on here. I mostly followed what you were saying except t…
Ray —
Hi atom, Thanks for letting me know. Yes, templates Makefile should be updated to use latest pre-d…
John —
Allen thank you so much for the kind words! Without exaggeration, you've made one of the best piec…
This is awesome! Honestly, it was somewhere between six months and a year before I attempted the …
Short and sweet. Thanks for decomposing that effect. I haven't looked at the previous two videos b…