I've fixed the default theme loading issue in my codebase. Here's what I've come up with: https:/…
itzjac —
Hello!
I am not so experienced in Python, managed to set up the Emacs to do some basic Python co…
Jason —
So I've been working with my current software renderer and I'm trying to see if I can optimize th…
I have found some other bugs that might be worth adding to the list:
Key Bindings
If you have tw…
Pombal —
I'm in London as well, let's make it happen! :)
I'm in the North of England so can get a train down with enough notice.
Manuel —
I am living in Brighton, so count me in!
(yes, I just joined the forum just to reply this)
Hi, I am from Leeds but I can take the bus or train to London for a meetup in 2020.
Would be awes…
Hey jmld,
I've just moved to London and would be interested in meeting up in the new year. I'm a…
Here are some of the bugs/omissions that were found so far. This is for the 4.1.0 release.
Theme…
Facebook is looking for UE4 developers in Washington - please comment if interested.
Facebook:…
Hey everyone!
My name is Masha and I'm a Technical Recruiter in the Bay Area. One of the engine…
Hi OliverMarsh ...
Thanks for being positive. I received a lot of negativity on a well known I…
Miles —
Another Escher devlog. This one is about some UI work I've done to make organizing the game's lev…
Update! The streams page now automatically loads users' Twitch streams based on links in their us…
So why can't you? What does not work when you do it that way?
C_Worm —
Hey!
im wondering if i can do this without using glfwGetProcAddress? :
since im not using glfw …
Jason —
Awesome, thanks for those suggestions. I am going to try and dive deep into this problem and see …
boagz57though I'm not really sure how that would help
It will help avoid doing all those shifts &…
Jason —
So I recently went through the optimization of the software renderer, finishing the multi-threade…
That is correct, I mostly meant Linux, but like you point out Windows is catching up with ConPTY.…
No.
You can use 1 byte per key (storing the current state in 1 bit, the previous state in 1 bit …
Hi,
Casey comments in a post somewhere that if I want to make an engine capable of rebinding ke…
The game looks super cool, I would definitely be interested in playing it. I really liked the de…
Definitely looks like something I'd be interested in playing and I enjoyed the video for its own …
Looks like an interesting game, I look forward to know more about it.
I by "DirectSound" problem you mean that DirectSound is broken, I doubt it. It's more likely you …
Miles —
Thank you for the kind words! Indeed right now, the only indicator of special block types is modi…
Hey, the game looks fantastic! I have to say when I first saw you fiddle with the basics some mon…