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x13pixels
RemedyBG 0.2.3.0 is now available for download on itch.io. Bug Fixes * Fixed bug matching line…
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Jason
@William Ah, that was it. I wasn't specifying all the styles correctly. Thanks William!
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x13pixels
Have you tried GetWindowRect instead?
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William
I think you just need to specify the rest of the styles you are using to create the window for Ad…
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Jason
For my C++ program I'm trying to query my window's size through WINAPI's GetClientRect() function…
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Miles
If someone is buying enthusiast hardware like a high-refresh-rate monitor, it's generally assumed…
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Ryan Fleury
Hey everyone! I finally got around to finishing up the newest devlog. Take a look; as always, I …
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Tony
Thanks for the reply. I think i got it now a bit better and if I'm wondering about something like…
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Sara
Hi Miles. Thank you for your answers. I still don't understand how you could lockstep game loop w…
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Miles
Any solution that doesn't use vsync is going to result in screen tearing to some degree. If you w…
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Mārtiņš Možeiko
I think this is less about memory speed and more about compiler optimizations. Modern compilers …
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Tony
I'm new the C++ and I'm trying to understand what kind of difference does these two examples have…
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Sara
I'm trying to implement a game loop like Casey's, i.e. a variable fixed timestep, in SDL2. Curren…
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Kapsy
Hackers: Heroes of the Computer Revolution is a must read: https://www.amazon.com/Hackers-He...n-…
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Kapsy
I would recommend reading this post by Jeff Preshing. He makes a strong case for using SDL (or at…
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collin
That looks like a promising resource, thanks for pointing it out. I agree that many of the blackb…
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albatros
Awesome !!! I don't have as much time available to program in c theses lasts weeks, but when i d…
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spx
c[ode]clap 0.8.43 has arrived. Due to time constraints this release took a few weeks longer tha…
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Ryan
Thank you so much Martins! I have a much better understanding now.
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Andreas
marccThis could be an issue if you're updating the image memory at the same time X11 reads it. T…
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Mārtiņš Možeiko
1. i386 is pretty much dead. Unless you really want to support almost 15 year old hardware. Ther…
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Ryan
I am writing a simple C program with SDL2 which utilizes some techniques from Handmade Hero. I wi…
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Marc Costa
This could be an issue if you're updating the image memory at the same time X11 reads it. To be …
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Simon Anciaux
A Low Level Curriculum for C and C++ is something I wish I add when I learnt programming (there a…
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Andreas
@marcc: That's makes sense. I did have some random crashes before so perhaps that was it. Unfortu…
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Marc Costa
I'm not sure this is the source of the issue, but I think this could lead to some extra work / sy…
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twelvefifteen
Yup, that is what I meant. Scalar cleanup is def what I was looking for. I appreciate the help!
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Andreas
It appears that I have a bug in my multi-threaded tile rendering and it's not clear to me what's …
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ratchetfreak
You mean dealing with the stragglers? Most often I see a scalar cleanup. Though you can read ove…
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twelvefifteen
Thank you! That makes a lot of sense. If you don't mind another question: I'm curious about how …
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