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Space
Hi, I am very new to Handmade Hero and am really enjoying the series. Im only at 'Day 006 - Game…
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Martin Cohen
Hello, I'm looking whether there's some way of controlling the debugger from outside meaning whe…
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Peter Pop
Hi Does anyone know what happened to the MSDN documentation? This really doesn't explain anythi…
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Sara
I downloaded codeclap 0.8.43. Working with familiar file: 1 2 3 4 5 6 7 8#include <stdio.h>…
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Jason
Haha, na, I just misspelled partition. Okay, so it's really not much different from what I'm alre…
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Simon Anciaux
SubArena is just a simple way to reserve a block of memory. It's equivalent to your CreatePartiti…
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Simon Anciaux
Hope you'll get better soon.
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Jason
As far as I understand, Casey originally had his memory allocation setup so that he could just se…
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x13pixels
A couple of enhancements to RemedyBG have been made available for download. * Disassembly windo…
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Finalspace
Due to health issues, i am putting this project on hold for now. When i am better, i will continu…
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Marchin
Nevermind, it seems that i had a process running in the background preventing symbols to be loade…
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x13pixels
MarchinSo i'm having problems with a particular project, breakpoints don't seem to work and they …
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Marchin
So i'm having problems with a particular project, breakpoints don't seem to work and they have qu…
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x13pixels
RemedyBG 0.2.3.0 is now available for download on itch.io. Bug Fixes * Fixed bug matching line…
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Jason
@William Ah, that was it. I wasn't specifying all the styles correctly. Thanks William!
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x13pixels
Have you tried GetWindowRect instead?
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William
I think you just need to specify the rest of the styles you are using to create the window for Ad…
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Jason
For my C++ program I'm trying to query my window's size through WINAPI's GetClientRect() function…
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Miles
If someone is buying enthusiast hardware like a high-refresh-rate monitor, it's generally assumed…
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Ryan Fleury
Hey everyone! I finally got around to finishing up the newest devlog. Take a look; as always, I …
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Tony
Thanks for the reply. I think i got it now a bit better and if I'm wondering about something like…
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Sara
Hi Miles. Thank you for your answers. I still don't understand how you could lockstep game loop w…
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Miles
Any solution that doesn't use vsync is going to result in screen tearing to some degree. If you w…
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Mārtiņš Možeiko
I think this is less about memory speed and more about compiler optimizations. Modern compilers …
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Tony
I'm new the C++ and I'm trying to understand what kind of difference does these two examples have…
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Sara
I'm trying to implement a game loop like Casey's, i.e. a variable fixed timestep, in SDL2. Curren…
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Kapsy
Hackers: Heroes of the Computer Revolution is a must read: https://www.amazon.com/Hackers-He...n-…
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Kapsy
I would recommend reading this post by Jeff Preshing. He makes a strong case for using SDL (or at…
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collin
That looks like a promising resource, thanks for pointing it out. I agree that many of the blackb…
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albatros
Awesome !!! I don't have as much time available to program in c theses lasts weeks, but when i d…
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