We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Mārtiņš Možeiko
In Unity framebuffer colorspace is controlled in Project Settings -> Rendering section: This sect…
»
Miles
You shouldn't need to do any gamma conversion in post-processing, the graphics API should be able …
»
Darren Sweeney
So I did run vcvarsall.bat x64 originally and it showed Environment initialized for: 'x64' with no…
»
Simon Anciaux
Which day are you trying to compile ? I can compile day 533 with Visual Studio 2017 without warni…
»
Simon Anciaux
I suppose you've already done that but make sure the material you use is correctly setup. Image …
»
Darren Sweeney
I'm trying to build handmade hero but get this error. I follow the instruction that was on the Git…
»
Alejadro Armenta
Hello everyone, it's been a while since i posted something here, but i wanted to share a project u…
»
Oliver Marsh
I've been working on a new game with an artist. The assets he's making are in photoshop in srgb ie…
»
Mārtiņš Možeiko
"BitmapMemory" is a pointer. It points to pixels of bitmap. "&BitmapMemory" is address of pointer …
»
SIMPalaxy
Thank you for your hard work on RemedyBG! I await the new releases. :D
»
C_Worm
Hey and Thanks for the answer! I have a follow up question: How is uint8 * Row = (uint8 *)BitmapMe…
»
x13pixels
SIMPalaxy, This feature is certainly something that can be built and, as you've mentioned, it has …
»
David Butler
Hi C_Worm! Welcome to the Handmade Network forums. So, you may need to brush up on how pointers w…
»
C_Worm
Hey i'm really confused about the "Pixel-loop" casey is implementing and how it works, would anyon…
»
SIMPalaxy
Is this possible? If so I don't know how. And if not I would appreciate it being added as a featur…
»
Simon Anciaux
You can use to do that. See the example in the wiki. The idea is that your first shortcut (ctrl …
»
McMassiveNZ
Hey Allen/Forum, I want to implement some keyboard shortcuts that are a combination of multiple sh…
»
Simon Anciaux
When a link ends with a closing parenthesis, the parenthesis is removed. For example:
»
»
Space
I came across the above YouTube, it is not c-style but c++. I kind of wanted to keep it close to …
»
Space
I'll take the adventure. Cheers p.s. the first link is broken
»
Space
cheers, yea not wanting to use an emulator :) gots to code it up !! :D
»
ratchetfreak
reminds me of D's struct. They can be memcopied around as well but also have a "postblit" operator…
»
AlexKindel
A cleaner way to handle this: a function that needs arena memory both for its return value and fo…
»
Lucian Radu Teodorescu
I'm still working on the type system. But I find multiple ways of procrastinating. One of them is …
»
Sara
Thank you for clearing that up. Keep up the good work.
»
x13pixels
That's a great idea. Thanks Martin. -- George
»
nakst
Hi, I am planning something like this. I will release more information nearer the time (if I decid…
»
Miles
The major things to watch out for, in my opinion, are that 1. interactions between RAII types (lik…
»
Todd
Gotta love those people. Luckily, they'll likely never see my code anyway since the other team me…
»