lld linker has multi-threading capabilities. It is not perfect, but people are working on it. Here…
Jason —
"That post misses the bigger problem. In my opinion the biggest culprit is linker spam. With templ…
itzjac —
Thank you. Am familiar with that code and also stepping into the code with the debugger, but... I …
I'm not sure what you want to show in your code or what book are you talking about. But STL simply…
itzjac —
Hello! I stumble across my programming books, this reminded me that I have saved one particular bo…
itzjac —
Todd, thats a great tutorial and reference. I agree you should definitely master any batch program…
That post misses the bigger problem. In my opinion the biggest culprit is linker spam. With templ…
Actual entry point being the fallback when no main() variant is found is probably the best option…
Executables actually contain information about where in memory the entry point (i.e. the first ins…
I use ttf font that gives bitmap font appearance at 12pt size. I use it in all my editors and ter…
Yes, someday soon I plan to do a real heavy rewrite on the rendering system including font rasteri…
Try googling "Polyomino solver" or something similar: actually it would be np-complete, because …
Jason —
So I'm currently trying to implement some more generic classes (arrays, lists, vectors, etc.) and …
bewwys —
Thank you, yeah backtracking is the one who come first to mind but it's really inefficient I have …
Ryan —
Yea, I ended up redoing my whole config...I saw that function and it looks like a lot of things in…
I believe this is NP hard problem. There is no efficient algorithm. I would do recursive backtrack…
I personally prefer cherry mx red silent or any linear switch. vortex race3 is really good, the st…
bewwys —
Hello guys, given n tetris pieces I have to find the minimum square I can fill in. (tetris pieces …
Todd —
Has anyone heard about another HandmadeCon at all? I'm 100% there at the next one... I hope there …
Todd —
Does anyone use the ? I remember Casey recommending this keyboard a while back and I have 2 of the…
Todd —
Yeah PowerShell is awkward honestly... But they do have default aliases for several unix commands …
Jason —
Wow, great point. That's definitely a good case for separating animations and collision detection…
I only worked on a 3d fighting game prototype (combat was not limited to a 2d plane) that did none…
little thing I threw together this week:
Jason —
I see. So it seems its easier and more straight forward to tie the collision in with the animation…
My favorite font is Terminus and I would like to use it in the editor, but font smoothing is bothe…
It depends on the game, the engine, the programmer and whomever is responsible to make the system…