1>C:\Users\Oliver\Documents\Programming\CPP\3d_tetris\src\main.cpp(21): error C3688: invalid liter…
Thanks for this everyone.
Chen —
I also recommend this short explaining how to stay motivated and get stuff going fast.
Chen —
Hmm you got a point. I guess I was compensating for the lack of volumetric lighting and didn't rea…
For a comparison, here's an H264 encoded day 35 with high quality settings - veryslow preset, high…
Hey everyone, I actually registered just now because I wanted to chime in from maybe a different p…
I find it more productive to work several hours in one day that the same amount of hours split on …
Your explanation seems correct (although it has been a while since I watched those episodes). Even…
In my opinion since you have a very bright light, atmospheric attenuation should not happen befor…
Hi there ... Two years ago I started working on a game in C++ because of Hand made hero. My proble…
Well switching to C++/98 was not that easy as i thought it to be - there are no standard int type…
nj —
Update: After some feedback from the community we decided to leave the poor video without filterin…
Mór —
Use Unity or Unreal? Surely you must be joking Casey? That's a good one! LOL After watching your c…
nj —
Can you attach an example of the error format you get? for example I know that 4coder need the ful…
I fixed some doxygen statements and added the generated doxygen to the source.
Great, thats fine - just testing it out is all i want. I got some warnings: "conditional expressi…
I haven't been doing much on the game this month. I have rethought the puzzles an looking for the …
I recently picked up 4coder and I have been testing out features, which so far I think are great. …
Consider the game loop looks as follows:Gather InputUpdate game state and renderFill auxilary sou…
I tried to replace the platform layer one of my application with FPL (just to test, I don't intend…
Well, don't get me wrong, we're definitely going to finish the game :) But I don't feel particula…
Here's a method which involves no loops, due to Archimedes (225 BCE). The idea is to randomly samp…
Chen —
Hi folks, it’s been a while since my last update. Unfortunately school got in the way so my prog…
I highly doubt anyone here's love/admiration/appreciation for HMH is in question. Casey's point ab…
Cool. I'm in. I'm downloading the Resilio Sync archive now. Despite the 400Mbit downstream this ma…
Handmade Folks, From Dec 23rd through Jan 1st we'll be taking a Holiday break from educational str…
Cool, nice work getting this going! I'm kind of tickled by the idea that your computer encodes the…
Merry Christmas everyone! Here comes the last FPL update for this year. The library is now C++/98…
In addition to what mmozeiko said: I may be wrong about this but if you have vsync on and miss the…