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Mārtiņš Možeiko
You know that ndk-build is plain makefile, right?
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Taylor Robbins
Version 1.5 has been released. See the changes to the initial post. (Version 1.4 changelog was als…
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Taylor Robbins
Const Port version 1.5 is finally here! Sorry for the long wait. You can find all the details on t…
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Ray
Hello all, Those last weeks I've been quite busy working in one new feature for raylib 1.8, a cust…
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brokenbeta
Oh, I just ran across where you recommend using new_clone to keep the contents out of the stack. …
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brokenbeta
I appreciate that this is a fairly long code sample, but it's just a stretching of the legs of any…
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Mārtiņš Možeiko
Casey was upgrading GPU - you can see why in last episode. Afaik there were some issues with CPU t…
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Mór
I haven't looked in a while and see the HMH videos on Youtube stopped two months ago. Are they bei…
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aspiring_dev
I think my solution was a perfect example of the cure being worse than the disease. I agree, the …
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guillaumec
The big internal refactorisation of the code is still going on. The process is quite painful and s…
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ratchetfreak
I don't know anything about memory mapping because I've been trying to keep the 3D side of things…
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aspiring_dev
Thanks for the reply. I don't know anything about memory mapping because I've been trying to keep…
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ratchetfreak
The renderer is kinda special in that way since the way you handle assets pretty heavily depends o…
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aspiring_dev
Almost from the get go Casey splits his code into two parts: platform layer, and game. The platfor…
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David Butler
What do you mean specifically by "clean/mess" ? Forgive me if this is something talked about in la…
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Mārtiņš Možeiko
Exactly. Unity builds are just a way how to get good compilation performance for C/C++ compilers.…
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aspiring_dev
I'm building my own game handmade style as I work through the episodes, except that the characters…
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Mike Jackson
Hey everyone, I'm not too active on the forums but I've been lurking in the background following t…
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inlife
Welcome everybody to our second post. First of all we would like to give you guys updates about ou…
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John Burton
I guess this is one reason I'm increasingly liking the d programming language. I can just write th…
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spx
sorry for not being clear. DWARF is also what Linux uses for debugging information and what can be…
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Taylor Robbins
Thanks for the reply! I didn't realize OSX uses DWARF. That would make it a bit harder to port. In…
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spx
There are still some fixes necessary for the expression system to be in a better state which shoul…
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Jeremiah Goerdt
I didn't want to confuse anyone with 'Gitea' and it's basically the same functionality. Leave it t…
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Jeroen van Rijn
Where GitHub is Gitea, Jeremiah? :) I'm very happy to see this milestone reached. When I next find…
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joe513
Yes I have access to all the downloads now.
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Jeremiah Goerdt
The title says it all. Prerelease has been accessable to Patreon backers for a couple days now (ba…
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spx
Feel free to not only post about problems you may encounter but I'd also love to here if you are m…
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spx
I am pretty confident that it should work now.
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spx
Thanks for checking. I've looked into this and found the correct API endpoint. I should fix this …
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