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Murry Lancashire
Awesome job man. I have one small suggestion for the cheatsheet page. The struct section doesn't l…
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r2d2
Thanks for the explanations. Indeed. I've read about it in the documentation, but it have fallen …
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Simon Anciaux
On Windows when you create an OpenGL context using the modern system (3.1 or up), you can pass a f…
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ratchetfreak
Because the legacy immediate mode opengl is very suboptimal for how gpus actually work. Each time…
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r2d2
So, I am currently at day 242, keeping up a good fight against OS X graphics API in order to make …
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Pengo
I like to follow the Unix Philosophy, but I don't agree that a big program is necessarily breaking…
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Ray
Another raylib release is here: . Again, several modules of the library have been reviewed and som…
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Andrew Reece
Hello to anyone following this project! Project and blog updates have been a little delayed as I'v…
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Mike Jackson
Hey Abner, My overall opinion of Clojure is mixed but positive. Clojure is quite an opinionated la…
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joe513
Keyboard shortcuts even better, I try to stay away from the mouse as much as possible also. Eithe…
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spx
This is now fixed in 00.02.01-2. I try to do as much as possible using the keyboard (F4 and F6) s…
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joe513
After trying 0.02.01 it is now displaying all struct members properly. Issue above has been resolv…
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spx
Well a few days late but 00.02.01 is finally here. Unfortunately a larger than expected portion of…
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S
glad you made it work :D
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Enyo Enev
Thank you! Saved me a lot of time... I just misunderstood the zlib type with the color type. HOW c…
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S
The implementation I provided in the tutorial doesn't take into account color types other than 0 …
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Abner Coimbre
Hey Gabriel, Thanks! Cutting it off so suddenly has helped me put things back in perspective. Now …
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Abner Coimbre
I would express to you the opposite! I'm a proponent of low-level things and have lived my (admit…
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khofez
I see, you're right!
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ratchetfreak
If you are relying on destructors running when doing that you are out of luck. Though you don't ne…
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khofez
Hi, I would like to know if its possible to have an array of void* and everytime I allocate a memo…
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Enyo Enev
Hello, Well I need some suggestions in order to continue debugging the proper way! First of all I …
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Mór
Yeah vexe is one. This is another Let it go Indy!
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ciprian
I think it's
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Jayme
Thanks for your replies! I've decided to implement the Array/pointer method and use realloc() for…
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Mór
The most interesting episode for me was very early on, when Casey showed how he does memory manage…
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Stas Lisetsky
Ok, just a quick update. I've been working on 2 things. First, I started to nail down the html/css…
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Jim R. Didriksen
I'm pretty sure that has been discussed(What became of it I'm not sure.), everything you are seei…
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David Butler
A topic for each episode might be too much, I'm sure we can come up with more "Topical" topics. O…
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