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Taylor Robbins —
Version 1.5 has been released. See the changes to the initial post. (Version 1.4 changelog was als…
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Taylor Robbins —
Const Port version 1.5 is finally here! Sorry for the long wait. You can find all the details on t…
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Ray —
Hello all, Those last weeks I've been quite busy working in one new feature for raylib 1.8, a cust…
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brokenbeta —
Oh, I just ran across where you recommend using new_clone to keep the contents out of the stack. …
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brokenbeta —
I appreciate that this is a fairly long code sample, but it's just a stretching of the legs of any…
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Mārtiņš Možeiko —
Casey was upgrading GPU - you can see why in last episode. Afaik there were some issues with CPU t…
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Mór —
I haven't looked in a while and see the HMH videos on Youtube stopped two months ago. Are they bei…
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aspiring_dev —
I think my solution was a perfect example of the cure being worse than the disease. I agree, the …
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guillaumec —
The big internal refactorisation of the code is still going on. The process is quite painful and s…
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ratchetfreak —
I don't know anything about memory mapping because I've been trying to keep the 3D side of things…
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aspiring_dev —
Thanks for the reply. I don't know anything about memory mapping because I've been trying to keep…
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ratchetfreak —
The renderer is kinda special in that way since the way you handle assets pretty heavily depends o…
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aspiring_dev —
Almost from the get go Casey splits his code into two parts: platform layer, and game. The platfor…
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David Butler —
What do you mean specifically by "clean/mess" ? Forgive me if this is something talked about in la…
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Mārtiņš Možeiko —
Exactly. Unity builds are just a way how to get good compilation performance for C/C++ compilers.…
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aspiring_dev —
I'm building my own game handmade style as I work through the episodes, except that the characters…
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Mike Jackson —
Hey everyone, I'm not too active on the forums but I've been lurking in the background following t…
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inlife —
Welcome everybody to our second post. First of all we would like to give you guys updates about ou…
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John Burton —
I guess this is one reason I'm increasingly liking the d programming language. I can just write th…
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spx —
sorry for not being clear. DWARF is also what Linux uses for debugging information and what can be…
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Taylor Robbins —
Thanks for the reply! I didn't realize OSX uses DWARF. That would make it a bit harder to port. In…
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spx —
There are still some fixes necessary for the expression system to be in a better state which shoul…
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Jeremiah Goerdt —
I didn't want to confuse anyone with 'Gitea' and it's basically the same functionality. Leave it t…
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Jeroen van Rijn —
Where GitHub is Gitea, Jeremiah? :) I'm very happy to see this milestone reached. When I next find…
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joe513 —
Yes I have access to all the downloads now.
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Jeremiah Goerdt —
The title says it all. Prerelease has been accessable to Patreon backers for a couple days now (ba…
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spx —
Feel free to not only post about problems you may encounter but I'd also love to here if you are m…
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spx —
I am pretty confident that it should work now.
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spx —
Thanks for checking. I've looked into this and found the correct API endpoint. I should fix this …
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