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Handmade Network»Feed
Taylor Robbins
Hey Miles, sorry for not really following through with this intent. It ended up not being a high e…
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Mārtiņš Možeiko
Jai does this with #run: In C# you can do similar things with DynamicMethod/ILGenerator & System.…
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da447m
doing codegen in separate program/script Curious. How does this work? How do you do code generatio…
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Mārtiņš Možeiko
Advantage compared to what other ways? Advantage over manually writing N similar copies of same fu…
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da447m
it's about what you can do at compile time (similar to C++ template arguments). OK but then you kn…
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Mārtiņš Možeiko
Why won't you just write a function? That requires using specific types. What if I want "print" fu…
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da447m
Current macro implementation is is pretty poor. Try writing macro that accept arbitrary argument c…
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Simon Anciaux
Nothing special, legacy is just the earlier source. For the art, it contains different versions of…
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Mārtiņš Možeiko
Not sure what this means, what other macros exactly? Things to make compiler build in this or that…
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da447m
When acquiring the game, there's a link to download all the files, source + art, both for current …
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da447m
Thx for the answers! No. That's pretty much opposite what wants. Ok! more sane macro support, Not …
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Mārtiņš Možeiko
Is this more or less what people like Casey would prefer? Or the thing is really deep and advanced…
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da447m
The problem any new languages will have is network effects. People will stay on something that is …
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da447m
Otherwise C is not great, it has ton of problems. That said, we don't have anything much better ri…
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Jason
I know breaking into the disassembly window can happen if your program tries to call out to some o…
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Luis Kawabata
Hi there. I've got some free time to explore my laptop, and found the problem. There was an AHK sc…
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Tobias Wolf
You are right, I didn't consider looking at someone's code at all. Thank you for bringing that up.…
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Simon Anciaux
One thing that might also be useful is to encourage reading other programmers code. For example wh…
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Mārtiņš Možeiko
He has mentioned issues with C many many times during HMH videos. Only place where he said that he…
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da447m
Idk why but always assumed he liked C overall. Don't recall having watched HMH videos of him bash…
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Macoy Madson
This tutorial introduces a way to set up projects that use Cakelisp. This isn't the only way, so y…
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Tobias Wolf
Hello all, I made a (way too long) video where I talk about the "how" and "what" of current CS edu…
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Luis Kawabata
Hi there! Thanks for the response! Regarding the last point, I don't think so because I use the sa…
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longtran2904
I did a couple of more testing. These two are 64x64 sprites (I drew these, didn't use any shader).…
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longtran2904
So my previous question about when to apply the fat pixel shader is probably unrelated (my bad). T…
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Mārtiņš Možeiko
Regardless of what you do in your shader, the "fat pixel shader" code applies directly before samp…
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longtran2904
In my game, I use SmoothDamp to move the camera around. So when the camera moves close to the play…
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longtran2904
When you understand the algorithm, you can write the C code. That's the point. The video you send …
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longtran2904
I know the basic stuff about graph theory and all the terminologies here. I also watched your vide…
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Jason
Assuming this wasn't a temporary placement of the search bar I definitely agree that the search fu…
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