If you prefer working with pixel shaders, another way is to store the character's UV offsets in a …
The typical way to render text is to create a single texture with all the characters pre-rendered …
It worked for me by using the link directly in the discord application (Add a server on the left,…
After thinking about it for a minute, maybe my real question is: is there a way to specify differe…
Derek —
_fltused thing is cl.exe only issue. For clang it is not a problem. And for large arrays it is not…
The invitation is invalid :(
I'm not sure if this is because I am using a pure C compiler and not a C++ compiler, or clang vs M…
Howdy folks, I'm building a little game and engine heavily influenced by Casey's Handmade Hero, bu…
Derek —
I know this is an old post, but I thought this might be a helpful addition. Let me know if I can i…
Thanks for the feedback. Yeah, I considered deleting the video afterwards, but given that I starte…
Umm, I want to talk about, I forgot, let's talk about something else first... Three minutes in, th…
You should probably ask on the 4coder discord server (you can find a link on twitter) as Allen doe…
Hi, I've been using 4coder and is great, I love it. But it lacks some functionality, it's still ki…
Perfect, thanks very much! I think SetExitKey works for me - very nice to find out that can be cus…
You could handle WindowShouldClose() explicitly: If you want to just disable ESC key, there's SetE…
Hello! I made a little framework to wrap around Raylib this weekend and want to say congratulatio…
Simon, Having macro-like substitution in the watch window is a good idea. Will definitely implemen…
Put it it godbolt and you'll see: struct A size is 16, because double must be 8-byte aligned. So …
Just curious, is there any difference between struct B and C: Can you also explain more about the …
Compiler inserts padding so next member is aligned for its required alignment. For example, on x64…
da447m —
There is no need for that. Padding is taken into account when using offsetof. Does the compiler pa…
There is no need for that. Padding is taken into account when using offsetof.
da447m —
the offset of first byte of the member will be same as offset of member from beginning of struct S…
Looks interesting. In the future it would be nice to be able to save format specifier (or more gen…
I wanted to show a new feature in an upcoming version of RemedyBG which allows the presentation of…
I assumed it returned the address of the first byte of the member? That is correct. But because ob…
Jason —
Oh perfect. Seems like it might be a useful thing to support but obviously not essential. Thanks m…
da447m —
It's getting the number of bytes offset from the start of the struct. So in the user code, you can…