Hey Miles, sorry for not really following through with this intent. It ended up not being a high e…
Jai does this with #run: In C# you can do similar things with DynamicMethod/ILGenerator & System.…
doing codegen in separate program/script Curious. How does this work? How do you do code generatio…
Advantage compared to what other ways? Advantage over manually writing N similar copies of same fu…
it's about what you can do at compile time (similar to C++ template arguments). OK but then you kn…
Why won't you just write a function? That requires using specific types. What if I want "print" fu…
Current macro implementation is is pretty poor. Try writing macro that accept arbitrary argument c…
Nothing special, legacy is just the earlier source. For the art, it contains different versions of…
Not sure what this means, what other macros exactly? Things to make compiler build in this or that…
When acquiring the game, there's a link to download all the files, source + art, both for current …
Thx for the answers! No. That's pretty much opposite what wants. Ok! more sane macro support, Not …
Is this more or less what people like Casey would prefer? Or the thing is really deep and advanced…
The problem any new languages will have is network effects. People will stay on something that is …
Otherwise C is not great, it has ton of problems. That said, we don't have anything much better ri…
Jason —
I know breaking into the disassembly window can happen if your program tries to call out to some o…
Hi there. I've got some free time to explore my laptop, and found the problem. There was an AHK sc…
You are right, I didn't consider looking at someone's code at all. Thank you for bringing that up.…
One thing that might also be useful is to encourage reading other programmers code. For example wh…
He has mentioned issues with C many many times during HMH videos. Only place where he said that he…
Idk why but always assumed he liked C overall. Don't recall having watched HMH videos of him bash…
This tutorial introduces a way to set up projects that use Cakelisp. This isn't the only way, so y…
Hello all, I made a (way too long) video where I talk about the "how" and "what" of current CS edu…
Hi there! Thanks for the response! Regarding the last point, I don't think so because I use the sa…
I did a couple of more testing. These two are 64x64 sprites (I drew these, didn't use any shader).…
So my previous question about when to apply the fat pixel shader is probably unrelated (my bad). T…
Regardless of what you do in your shader, the "fat pixel shader" code applies directly before samp…
In my game, I use SmoothDamp to move the camera around. So when the camera moves close to the play…
When you understand the algorithm, you can write the C code. That's the point. The video you send …
I know the basic stuff about graph theory and all the terminologies here. I also watched your vide…
Jason —
Assuming this wasn't a temporary placement of the search bar I definitely agree that the search fu…