That is as expected. Eventually when we are touching the Win32 subsystem again, we will address …
I was trying to get things up and running on Windows 10 and Visual Studio 2015 and I've run into …
Colson —
I found this on youtube, it is definitely my favorite moment of HMH! No doubt about it! https://w…
Jesse —
Basically whenever he reviews old code he wrote quickly that turned out really good and impresses…
Another vote for that book from me. It is pretty good!
Tim —
Thank you, that looks excellent.
Real-Time Collision Detection is the best reference AFAIK.
Tim —
Hello Handmade Heroes,
Does anyone have a good recommendation for a 2D collision physics referen…
Connor —
For context, I have just finished Day 043
Let's say I press 'L' to start recording input and the…
I am currently looking for folks who have preordered Handmade Hero and would like to test access …
vexe —
I'd like to make this thread to propose the idea of recording some of the most memorable, interes…
vexe —
Another way to define the function pointer type is:
[Code]
typedef void (*A)(int, int);
[/Code]
…
What are you asking about memory management? They work pretty much the same. You can allocate mem…
mmozeiko Not sure what do you call "included libs". libeay32.lib and ssleay32.lib are OpenSSL lib…
I can confirm that the exact same code (from the day 175 zip) on Win8 shows wrong output like Cas…
Not sure what do you call "included libs". libeay32.lib and ssleay32.lib are OpenSSL libraries an…
Not really doing anything big just a twitch.tv notifier for Windows. Everything will be done from…
Thank you so much, that was exactly what I was looking for, I have no idea why I thought it would…
Yes, you need to keep stepping in if you want to see where execution goes. As far as I know debug…
Connor —
Thanks, mmozeiko! That helps so much. I honestly appreciate it a lot :)
Ok, sorry, when I said I attempted to build a dll file, I meant cpp, sorry for the confusion.
My…
What do you mean by stepping into other files? You typically step into/over source lines in debug…
Oh, so question is about typedef.
This typedef defines new type which is function type.
"typedef …
Hi Everyone,
I'm on Day 39, and now that we are loading images into the game, in order to see th…
Connor —
I might've oversold how much I understand typedef. I believe I get how it works with allowing one…
It is exactly same thing. It just get's replaced by preprocessor to:
1typedef void game_update_an…
Connor —
Sorry if this question has been asked a bunch of times. I tried skimming through the forum and go…
That could well be... the Windows Font system is a bit of a mystery to me :) We'll try with a kn…
Hi All
I am a new found addict to the HMH series. Just started watching the same and found out …
Hi
Using 'Character Map' the 'Arial Bold' font does not have seem to have the Japanese Glyphs in …