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Troncoso
Nice! I was actually trying to do this for a very short time, but I found that it got harder and …
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Casey Muratori
Yeah, sorry for not putting a big disclaimer on these things, but until we get to writing these f…
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Flyingsand
I seem to recall that Casey touched on this briefly when he was doing the sound stuff, but audio t…
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Class GenericHuman
Uberstedt, round to even is useful when you have a lot of half fractions in your data(3.5, -4.5). …
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Thompson Lee
I found the problem. In this code of Day 19, at 0:47:15 in the video, where Casey is working on t…
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Andrew Chronister
This ended up happening due to the way he decided to time the sound output relative to the frame …
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Thompson Lee
Day 19. Other than the issue I'm having (stack corruption), I am happy that I get to code and foll…
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Mike
I've just hit the 10 episode mark. Also want to share my experience with the series. I started wit…
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Thompson Lee
Newcomer here. I followed Casey's coding sessions from Day 1 through Day 19 along using Visual Stu…
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Nines Baobaberson
I also like to program along on my own version from scratch, although keeping things coordinated w…
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Patrick Lahey
The general problem with OOP is that it presupposes that a hierarchy is always the best way to dec…
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handmade_clutz
mrmixer, that works great, thank you! My NppExec script wasn't showing up in the Run->Modify Shor…
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Neil Blakey-Milner
Just noticed this stream: It happens on most Thursdays recently (just not last week on Christmas).…
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Johan Öfverstedt
Pseudonym73, Do you know why round to even is a common rounding mode? It seems kind of strange but…
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Neil Blakey-Milner
That video is so so awesome.
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Benjamin Kloster
Hi there, Casey probably mentioned it in one of the streams, but I must have missed it. Why are th…
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Iker Murga
Speaking of game flourishes, this is the funniest talk on the topic I've ever seen:
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Iker Murga
Yes, you are correct. As I mentioned Casey started by talking about the width of the rectangle as …
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John Meyer
Changing from instant switch to scroll in very specific cases (say, boss battles) could be very e…
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Roderic Bos
Changing from instant switch to scroll in very specific cases (say, boss battles) could be very e…
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Neil Blakey-Milner
I've always been interested in how to take the flourishes that seem cool/new at first, and ratchet…
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Roderic Bos
Yeah so will it make it harder to distinguish between world space and screen levels?
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Roderic Bos
Casey[/quote] I feel like instant switching gives off a vibe of being unpolished.[/quote] I'd like…
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Andrew Chronister
I thought the height ended up being used anyway? Our tiles were square (60 pixels by 60 pixels), a…
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Andrew Chronister
I've only taken cursory looks at what native calls on android look like, but the way I'd probably…
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John Meyer
Casey[/quote] I feel like instant switching gives off a vibe of being unpolished.
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Andrew Chronister
From what I understood, the "world pages" Casey talked about are only there for achieving sparsene…
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andrea
This topic confuses me. I've been taught to OOP to find out now that "it's bad". On the other hand…
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andrea
Still only on day 8, I probably wont be able to ever catch up to the live stream, and unfortunatly…
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Mike Oldham
I've been watching all the videos, and working off and on on an OS X platform layer as well. For t…
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