We are currently in the process of converting the website to the new design. Some pages, like this one, are still broken. We appreciate your patience.
Johan Öfverstedt
Pseudonym73, Do you know why round to even is a common rounding mode? It seems kind of strange bu…
»
Neil Blakey-Milner
That video is so so awesome.
»
Benjamin Kloster
Hi there, Casey probably mentioned it in one of the streams, but I must have missed it. Why are t…
»
Iker Murga
Speaking of game flourishes, this is the funniest talk on the topic I've ever seen: https://www.y…
»
Iker Murga
Yes, you are correct. As I mentioned Casey _started_ by talking about the width of the rectangle …
»
John Meyer
nxsy I've always been interested in how to take the flourishes that seem cool/new at first, and r…
»
Roderic Bos
nxsy I've always been interested in how to take the flourishes that seem cool/new at first, and r…
»
Neil Blakey-Milner
I've always been interested in how to take the flourishes that seem cool/new at first, and ratche…
»
Roderic Bos
Yeah so will it make it harder to distinguish between world space and screen levels?
»
Roderic Bos
JSnake cmuratori I prefer instant switch, personally. - Casey I feel like instant switching giv…
»
Andrew Chronister
I thought the height ended up being used anyway? Our tiles were square (60 pixels by 60 pixels),…
»
Andrew Chronister
Troncoso How do you plan to tackle Android? Write the platform layer in Java and then do a native…
»
John Meyer
cmuratori I prefer instant switch, personally. - Casey I feel like instant switching gives off …
»
Andrew Chronister
From what I understood, the "world pages" Casey talked about are only there for achieving sparsen…
»
andrea
This topic confuses me. I've been taught to OOP to find out now that "it's bad". On the other ha…
»
andrea
Still only on day 8, I probably wont be able to ever catch up to the live stream, and unfortunatl…
»
Mike Oldham
I've been watching all the videos, and working off and on on an OS X platform layer as well. For …
»
Class GenericHuman
Not really. size_t is unsigned for both x86 and x64. In the code on line 77 and 84 of win32_handm…
»
Flyingsand
I've been following along with every episode and coding according to my style. It's incredibly us…
»
Leonid Kapitonov
I see, I see, thanks! I assume, signed/unsigned mismatch comes from there equally. Still, when on…
»
ThadeuMelo
Working on a system with more than 30KK lines of mix C/C++ code built in the last 25 years I can …
»
sinsizer
I'm also working with notepad++ and had the same issue. I ended up using a dedicated cmd. It does…
»
Casey Brant
Troncoso I personally have written everything from scratch, using my own formatting style and nam…
»
Casey Brant
For the first few episodes I was following along live, typing everything in, but I quickly found …
»
Class GenericHuman
Round to even is a biased round but that is not what I am talking about. In Casey's round functio…
»
Simon Anciaux
I use nppexec in notepad++. You can install it via the Plugin manager. Once it's installed you ca…
»
Class GenericHuman
You will most likely have to call the shell.bat inside build.bat because it is resetting the effe…
»
Class GenericHuman
We could have tile side = 2.0f and boy height =1.4f so that he is smaller than the tiles.
»
Troncoso
I found another plugin: http://sourceforge.net/projects/npp-plugins/files/NppExec/ Which is a lo…
»
Todor
In episode 31 you created the world units to tilemap mapping. But you used 1.4f as a tile heights…
»