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x13pixels
Will the vector formatters work for you? See the README.txt for information along with the exampl…
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longtran2904
I need to know the size of all the bitmaps upfront to allocate it first. Can I call GetTextMetric…
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Mārtiņš Možeiko
You call GetTextExtentPoint32 on each character individually, not on whole string. Because you ne…
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Simon Anciaux
There is RenderDoc on Windows and Linux. I'm not saying it's good, but I used it several times an…
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Mārtiņš Možeiko
RenderDoc and Nvidia Nsight Graphics. Both work best on GL core profile, compatibility may or may…
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dmitsuki
Is there any good program for debugging OpenGL? IE getting texture dumps, states, etc from shader…
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longtran2904
How can I get the font name to pass in CreateFont? I heard that the name from the font file name …
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Mike Tearon
Good afternoon, is there a way to cast xmm registers to struct data types, so that you can interp…
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longtran2904
The GetTextExtentPoint32 method calculates the size of the final bitmap for a given string, does …
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Mārtiņš Možeiko
There's nothing to call in stb_truetype.h - that just uses whatever memory you pass in. In GDI ca…
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longtran2904
I have my custom functions to draw text, just need to get all the bitmaps first. What about unloa…
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Mārtiņš Možeiko
Simplest way would be using stb_truetype.h Load font with stbtt_InitFont. Get codepoint metrics w…
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longtran2904
Here's what I want to do: 1. Load a font 2. Generate all bitmaps of the font 3. Get the baseline …
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Macoy Madson
I agree with you on the selling problem. I've recently heard a strategy that I think is ethical, …
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ratchetfreak
poeBit of a bump, but found this thread on Google. For me personally, I have found just using 0 …
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poe
mmozeikoThese two if statements do different things. First one calls function when pointer is NOT…
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Ben Visness
After a lot of planning, we are super excited to finally announce our second-ever jam: the Wheel …
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Simon Anciaux
As far as I know there isn't an out of the box way to do that. You can set the theme and settings…
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longtran2904
Yup, it's working now. Thanks! Just another question, is there any way for 4coder to remember the…
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Jens
The next version of BEdit is planned to include the import statement. If you want to try it out b…
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Simon Anciaux
Sorry I was testing on an older version that was using version 1 of the project system. I have t…
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Dawoodoz
How to make things that people want and measure how good things are can be learnt in usability co…
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longtran2904
I tried to pass in: - build target: LongLib_Windows.c - output directory: build - binary output: …
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Simon Anciaux
Thanks for addressing those issues.
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Simon Anciaux
You can have a look at 4coder_project_commands.cpp to see what it does and require. - You need t…
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Jens
The GUI version has gotten a couple of new features, some still being worked on. Tree view is no…
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longtran2904
I don't know how to use the setup_new_project command. What arguments should I pass into it?
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OliviaEllison
Ohh, very detailed! Big thx you! Saved!!
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Macoy Madson
I have been making progress on several fronts with and , but in this post I wanted to focus on a…
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Jens
With the optimizations done "good enough for now", I moved on to fix the crash. Now, I did test …
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