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Sanyam Malhotra
Hi, First of all, the project looks great. So I am also working on a 3D game that I am "trying" to…
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Jens Scharmann
I tried to setup a 4coder project where the 4coder project file is in a misc folder and the source…
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Edwin Steiner
Hi, thanks for the extra information. I'm now using /Zi on the compiler and /INCREMENTAL:NO /DEBUG…
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x13pixels
Ah, sorry I misunderstood. The ability to pick a source file or base source location is on the li…
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C_Worm
you're the best! thank you!!
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Mārtiņš Možeiko
Three errors: You are doing glClearColor after glClear. That means on first frame glClear will use…
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C_Worm
Basic program trying to render a rectangle with indices. I've checked my vertexattribs many times …
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forrestthewoods
Right now there isn't a way to specify an alternative symbol path. The problem is not inability to…
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x13pixels
RemedyBG does not support C++ overloaded operators (the '*' in this case). There also wasn't any e…
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x13pixels
This will be fixed in the next patch. Remedy wasn't properly handling the fast fail (int 0x29) exc…
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x13pixels
Right now there isn't a way to specify an alternative symbol path. Probably should just read _NT_S…
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ppbitb
Hi, I ran into a bit of an issue today. I was using the debugger to inspect a vector iterator. The…
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Jason
Okay, so I think I have things worked out and here is the final code that someone should be able t…
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Mārtiņš Možeiko
In Handmade Hero jobs can spawn multiple frames. The asset loading job can finish who knows when -…
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auuhja
Hi everyone, I implemented Casey's DLL-hot reloading system and it works great. However, I am not…
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D3zmodos
I didn't notice a dramatic increase in CPU usage or response times but I've also noticed it not br…
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TheSandvichMaker
When I hit an assert from the C standard library, and hit "retry" to debug the program, Remedy sta…
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albatros
Wow, I thrilled to hear so much improvements are already on the way :D No problem for any delay, t…
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forrestthewoods
Changing from /DEBUG to /DEBUG:FULL fixed my issue. No other setting seemed to matter. I'm rather …
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Jon
Thanks @mmozeiko, I have upgraded my OS and shall test again.
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kewp
Very interesting video. I've done some work in function approximation but haven't looked at how it…
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Mārtiņš Možeiko
Do you have /Z7 ir /Zi debug information format? /Zl may not work well. And have you disabled /DEB…
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spx
Hi albatros, sorry for not responding sooner. I got your mail but didn't have much time during the…
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albatros
Hello there. I took back the time to set aside some time to develop in C again, and of course fire…
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forrestthewoods
Hi, I've got a fairly large project and I tried to use RemedyBG to debug it. I was able to success…
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forrestthewoods
I'm not able to hit a breakpoint on a basic Visual Studio 2019 project either. I turned off increm…
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Jason
Ya, it was just easier for me to think about things with a left handed coordinate system. Ya, so…
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Simon Anciaux
A sample here is the value we use to represent the audio intensity (volume) at a point in time. It…
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Arnon
The image links don't work. Your first code sample is partially correct: X, Y seem correct. W is …
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kewp
Thanks for your considered response, mrmixer. I see now that the sample index makes sure we are wr…
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