The assert was triggered on my system as well when I wrote that part on my own (which I promptly c…
Hi there, I just completed the first 20 days of handmade hero as I followed along with Casey by wa…
Welcome back. Glad to see you're ok. There are a few title markup issues in the post ( Linux/Unix:…
Hi there, after a very long break, i am finally back - fully well and very motivated to code ;) Fo…
Ok, I think I figured it out. here's the code I created: first I added the code for the parse con…
I'm trying to create a python mode for 4coder. I have already made the 4coder_language_py.h file, …
Thanks again for your help. Relative paths didn't work but i managed to get the project directory …
I was creating this article and I noticed that in the edit preview, lists are correctly displayed…
Content This article is a small introduction to the 4coder customization layer for 4coder version s…
Hello everybody, I'm currently racking my brains about strange behaviour when vertically resizing …
Miles —
I don't think I can get behind this sentiment. A "game engine" is a specific term for a fairly sp…
YES it is... Thanks a lot I will play a bit around with your suggest set_hot_directory method and …
It is a tough thing to specify, because when going custom, building the engine before the game fee…
If you have the paid version you should be good to go. You should be able to just run the build sc…
I find a few minutes to try it today. I cannot build the custom layer, I got an error that custom_…
Thank you I will try it tomorrow
Just the PDBs are enough. Thanks!
If you have access to the customization layer you could use to set the project path before and af…
Miles —
I disagree that your idea of building around a single tight core gameplay loop is a universal trut…
OK, thanks. I'll save working/non-working .exe and .pdb when this happens again. Is that sufficien…
Thanks for the reply. Your described project structure is exactly what I want but I hope to open 4…
If you get into a case where that happens again I'll be happy to take a look at the corresponding …
The game idea looks nice, it seems like you've hit on a universal truth about games. That is the b…
I'm not sure I understand properly what you're asking, and I don't usually use the 4coder project …
Hello, I just wanted to share my experience. The library gave me good results with most formats a…
Hi, First of all, the project looks great. So I am also working on a 3D game that I am "trying" to…
I tried to setup a 4coder project where the 4coder project file is in a misc folder and the source…
Hi, thanks for the extra information. I'm now using /Zi on the compiler and /INCREMENTAL:NO /DEBUG…
Ah, sorry I misunderstood. The ability to pick a source file or base source location is on the li…
you're the best! thank you!!