spx —
Hi albatros, sorry for not responding sooner. I got your mail but didn't have much time during the…
Hello there. I took back the time to set aside some time to develop in C again, and of course fire…
Hi, I've got a fairly large project and I tried to use RemedyBG to debug it. I was able to success…
I'm not able to hit a breakpoint on a basic Visual Studio 2019 project either. I turned off increm…
Jason —
Ya, it was just easier for me to think about things with a left handed coordinate system. Ya, so…
A sample here is the value we use to represent the audio intensity (volume) at a point in time. It…
Arnon —
The image links don't work. Your first code sample is partially correct: X, Y seem correct. W is …
kewp —
Thanks for your considered response, mrmixer. I see now that the sample index makes sure we are wr…
The debugger should never crash, regardless of bugs or problems with your code. The point of debug…
Wow thanks so much for your thoughts And I totally agree, not having many art assets this early on…
Jon —
Hi all Absolutely lovin' working through the series, however I seem to have hit a point early on t…
Jason —
Okay, so I have code that seems to be outputting the correct perspective look for 6 vertices that …
Jason —
Ha, what a language name.
The game idea looks interesting. There are a few things that seems weird. I know it's not a finish…
Ben —
The last month or so of Nirion's development has been mainly focused on fixing obvious bugs and im…
Truly, I owe this community more than I could ever possibly repay. I've spent years searching for…
Arnon —
This: The discord server recently just exploded with interest, mostly thanks to this video:
Arnon —
This: The discord server recently just exploded with interest, mostly thanks to this video:
It's been a long time so I might be wrong. I'm using the code from day 009 (copied below) assuming…
Guntha —
It's possible 7-zip helps in my case, I've pretty much never used Windows Explorer's zip capabilit…
Executables produced by Unity are not signed. I doubt they want or even are allowed to do that, as…
ppbitb —
Thank you Edwin, I'll be sure to try this.
Hello! I had the same problem and the solution in my case was to turn off incremental linking and …
That is a good question. I'm wondering if a unity game's exe is signed by unity? If that is the ca…
ppbitb —
Hi there. First a bit of an introduction as I am new to the community. I have been a jack-of-all-t…
kewp —
Several things confused me about the audio code. I couldn't find answers to this anywhere. It's ma…
Guntha —
Hello there, I'm sorry if I'm asking a stupid question, I've never dealt with executable certifica…
Ah... too bad then. Those are expensive! I guess i'll be looking at it down the line. Thanks.
Good to know. Thanks for the quick reply!
That is normal behavior of Windows applications. Moving/resizing window stops executing main messa…