Hello!
I just created a profile and uploaded an avatar. That worked. I then wanted to change my …
spx —
klkblake(Also I'm not sure from your response whether you are aware, but DWARF 5 introduces a few…
It seems the type of World->TileMap is just "tile_map", not a pointer - "tile_map *".
Is that …
Trevor —
Hi Everyone!
I have been following along with the series and I just run into some issues that I …
The podcast was a great listen! Thanks Ryan for doing it and Demetri for your interesting thought…
Kaylee —
I'd been thinking specifically of the ability to apply DW_AT_bit_size to provide bit sizes for ty…
Simon —
I would also really appreciate this! I think the reason why this syntax was used in programming l…
Simon —
I'd also really appreciate this feature!
spx —
I assume you are talking about DW_AT_bit_size or is there anything that was specifically introduc…
Kaylee —
Does c[ode]clap support DWARF 5? And if so, does it support the thing DWARF 5 has of allowing typ…
Not really, because you will end up with a console. That's what modern PS or Xbox is. Game OS wit…
Jason —
A lot to read through and unpack here so I'll be keeping busy lol. Thanks for a very thorough ans…
Tony —
I have no words for my stupidity.
1glShaderSource(VertexShaderID, ArrayCount(FragmentShaderCode)…
Tyler —
When drag selecting a watch variable for editing, if you keep the mouse button held down and move…
mrmixerI don't know about the shorcut, but you could use a batch file instead:
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6@ech…
Or replace "Target" in shortcut to:
1C:\Windows\System32\cmd.exe /k "%CD%\misc\shell.bat &am…
I don't know about the shorcut, but you could use a batch file instead:
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6@echo off
c…
I'm guessing linker is called while CopyFile("dll.dll", "newDLL.dll", FALSE) operation is happeni…
There was topic here discussing same thing: In short - there are actually two parts of graphics d…
For example, I have the following dirs:
g:\c\env.lnk <--- this is the shortcut f…
Jason —
I'm just wondering to what extent everyday programmers can access GPU hardware directly. To my un…
C_Worm —
hey, Im trying to dynamically load code during runtime like casey, but i keep getting this linker…
Tony —
The matrix used to be this, but it doesnt work either.
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7f32 Proj[] =
{
A, 0, 0, 0,
…
C_Worm —
mmozeikoYou don't need to use .lib if you are loading .dll at runtime. Linker always creates it i…
You don't need to use .lib if you are loading .dll at runtime. Linker always creates it if you ha…
In this code you are not calling glUniformMatrix to pass projection matrix to shader. Instead you…
C_Worm —
mmozeikoYou did not instruct linker to export function from dll file.
You can do in two ways. One…
You did not instruct linker to export function from dll file.
You can do in two ways. One with co…
C_Worm —
Hello!
Im trying to load a function from a DLL only, however GetProcAddress() returns NULL.
I ju…