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Ryan Fleury
SluggernotI believe I will give up soon. https://twitter.com/pervognsen/status/1072349076992208896
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B
I believe I will give up soon.
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itzjac
First and foremost. Thank you Casey, I am not crazy! _ In easy verse, that’s good and terse_ …
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Ryan Fleury
I'm sad to see the project coming to a close, but I couldn't thank you enough for doing it. Not o…
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Nikita Smith
I grew to love this project after two years of working on it in my spare time, but at the end of …
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Miles
Source code release would be wonderful. It would be great to be able to continue building on all …
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itzjac
But as Casey mentioned, there are so many coupled dlls and windows dependencies intertwined that …
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albatros
After two weeks of usage, I have to say can't do without. And run to cursor is really awesome. Ca…
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nakst
Please release the source...
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Kknewkles
Hey Nick, it's sad that CDbg is ending, but I also thank you for the excellent, excellent softwar…
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Jim R. Didriksen
That Fffff**lipping sucks, what about open sourcing it so people can either learn from it or cont…
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Nikita Smith
Hello! Finally managed to get this build done. There are a lot of improvements and bug fixe…
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Mārtiņš Možeiko
Because he likes to use few C++ features that are not in C - operator overloading (+ / * for vect…
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ChessMax
Casey, why don't you use a plain C?
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Michael Dodis
Hello everyone! I'm new on the forums, but I've been following Handmade Hero and the network for …
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Simon Anciaux
I use clang when msvc error messages aren't clear enough for me (it rarely the case but happens s…
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Andrew Reece
I've been trying to do this recently as well. Are you still using clang Simon? What does your set…
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Guntha
Made a lot of structural changes to the engine to allow serializing maps and make features custom…
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Andrew Reece
I made a couple of notes while using `cdbg` so that I wouldn't bombard you with lots of small thi…
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drifter
Hi there, I've been eyeing Odin for a number of years and now giving it a try. I'm following t…
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Finalspace
I want to give you a short update about the current state of FPL. The recent weeks i didn´t had …
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Scott Hunt
Thanks Simon, makes sense about it reading garbage due to no null termination. I went ahead and u…
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AlexKindel
I think it's accurate to say that I'm not using a framework, yeah. I might try one someday, but I…
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Mārtiņš Možeiko
This is really discussion about GUI frameworks you are using. If you are using IMGUI style UI, th…
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AlexKindel
I've followed Handmade Hero through the end of the prototyping of the Windows platform layer, and…
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Simon Anciaux
There doesn't seem to be a problem with the At pointer, as it's never modified in the ParseOBJ fu…
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shrikky
Thanks to everyone. This is definitely one of the most helpful communities. I will come back and …
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steughar
Thanks! I just switch from previous version and there weren't thing like that, I gotta read patch…
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Benjamin Arnaud
Greetings and apologies for the late reply. Like I mentioned here we had a port going (mostly th…
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