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Hi,
I have the same issue, which seems to be version and platform independent.
The amount of fi…
First, the slow part:
personal problems for the last two months -- life is hard changing the typ…
spx —
0.6.4 is an intermediate step to 0.7.0. Normally I likely wouldn't package this up separately bu…
Anders —
I planned writing something like this too. But you beat me to it. I'm at episode 91 now and I can…
I updated the "Getting started" post with those information. I intended to do it sooner but I com…
llins —
I am trying to write a simple game loop for MacOS. The event polling solution I found on librarie…
I got an error on Windows 7 because of the SetProcessDipAwarenessContext function which requires …
yyam —
Solved. (thanks to the very helpful people on the discord server)
In case anyone finds this thre…
yyam —
Hey there, I just downloaded 4coder (v4.0.29) and I'm trying to mess around with some custom key …
Italo —
Thanks for the responses, I guess it makes sense.
Also, when I was writing this post I realized …
Chen —
Took some time during thanksgiving to make a toy Mandelbrot explorer. Simple color mapping looks …
Another interesting point - cache is not arbitrary loaded with bytes from anywhere. It is split i…
Miles —
Another quick comment regarding how much data a game really has, here is a link to an old video w…
Miles —
Well, the L2 cache size is not 1-8MB - it's only 256kb per core for recent Intel CPUs and 512kb f…
heyyod —
current_moodNowadays I watch 5 episodes or so without coding along, and then I do a code diff for…
Italo —
Let me preface this by saying that I understand that OOP practices are not cache-friendly since t…
Anders —
I'm following along right now! It's great and my own personal development as a programmer has spe…
The way graphics apis have evolved since the 90's also tells a lot.
It used to be a lot of separ…
Guntha —
Hello,
Mike Acton joined Unity at the end of last year, and Unity has recently provided users to…
This is a common line of argument when discussing a popular approach vs. a less-popular approach.…
Hi,
i recently had a conversion with a group of developers and we got into the topic of data-ori…
Jason —
AsafGThe more you have to depend on a library, the more you should try to understand the problem …
I'd say that libraries are largely for doing things that are outside your domain of expertise. Ho…
Thank you for trying out the demo and taking the time to report these issues, I really appreciate…
If a library solves your problem, go ahead and use it.
Libraries tend to be more robust than you…
All large, sane projects uses some kind of abstraction, even if that abstraction is just a C-comp…
Jason —
I've been working with a library for my recent project and have ran into a few issues. I believe …