hey guys, Thanks a lot for taking your time to respond. yes I have like 3 years exp in programming…
It's Windows 10 Pro Version 1803 Assembly 17134.1 I can't copy something with this sequence ctrl+…
Miles —
It may be worth watching the first few dozen streams sequentially, since most of the foundational …
Hey Simon, sorry for the delayed follow-up, been a hectic week. I added you to a git repository I'…
Literally following along sequentially with the code is probably a terrible idea, especially for s…
I will probably not be making another post on this blog until February. If you have any questions …
In previous versions it worked just fine, now the panels are static, sliding the edge of the panel…
Yikes! That's a pretty solid bug report, thanks, I'll take a look.
I was debugging and logging messages in my app while using your debugger on my second monitor and …
to help with picking and choosing you topic all episodes are
Nick —
Rather than describe it I captured a quick video of the issue here: Using Ubuntu 18.04, 4coder 4.…
Brian —
You don't need emacs or later 4coder to work in. You can use whichever environment you like. One…
Hey guys, I am starting this series. I am coming from a Unity3D background. I am familiar with C/C…
joe513 —
Actually have not tried it from the command line yet. I first seen it when trying to drop an exec…
it's currently built on a LLVM backend and debug info is added to llvm. This means that there shou…
spx —
I guess it should work similar to the stdout handle. For an initial implementation I probably can …
Jason —
Not sure if this was already discussed at some point but I was wondering how debugging is in this …
markds —
Hi! Firstly, there are some great posts here and I've learned a lot about dropping the CRT. But I'…
I'm not sure what you're struggling with when isn't working (what OS is this?). But y…
Hmm thanks for letting me know. I'll try to setup a test to recreate it. As I said in the previo…
joe513 —
While debugging a command line program is it possible to capture user input when using something l…
void custom_keys(Bind_Helper *context){ } extern "C" int32_t get_bindings(void *data, int32_t siz…
Hi, I have the same issue, which seems to be version and platform independent. The amount of files…
First, the slow part: There is little you can do for the first bullet point. Therefore, I'll focu…
spx —
0.6.4 is an intermediate step to 0.7.0. Normally I likely wouldn't package this up separately b…
Anders —
I planned writing something like this too. But you beat me to it. I'm at episode 91 now and I can'…