Hi, I think it would be useful to be able to resize the window without blocking. One way to this …
What I found most valuable from Handmade Hero was Casey's coding style, his way of thinking about…
Todd —
roughcoat, I think you hit the nail on that head with that one.
Bozemoto and Sintex, I'm not sur…
I just merged to master the feature branch that implements the dot operator. This feature was pla…
mapper —
Nope, just random bits of random videos here and there.
Currently: fixing a bug in step-in whenever the /INCREMENTAL switch is specified. According to th…
I use Python quite a lot and I write procedural code exclusively. It's never been a significant p…
rain1 —
yes usermode +x. any chance of getting this?
Pooria now do you recommend taking another path?
Yes, it's called making a game. GLFW/SDL + OpenG…
Pooria —
AsafG You'll probably find a lot of useful information in the blackboard sessions.
Was aware of t…
1. You don't need an engine to make a FPS.
2. You don't need quaternions to make a FPS.
Frankly y…
You'll probably find a lot of useful information in the blackboard sessions.
Pooria —
mrmixer Handmade Hero will help you with opening a window, creating an OpenGL context, creating s…
Sintex —
I don't understand why things have to be that different to the way you would write something in C…
AM —
I tracked down the problem to vsnprintf(), used by buf__printf(), in common.c. vsnprintf() is sup…
Handmade Hero will help you with opening a window, creating an OpenGL context, creating some shad…
Think it should be mentioned that the "conventional way" even if it's not great has value since i…
Pooria —
mmozeiko There is not such thing as list of things "needed for a 3d engine". Each engine is diffe…
Todd —
I find myself literally feeling like this: https://youtu.be/GKYCA3UsmrU?t=2m20s when it comes to …
Todd —
Awesome, yes the second part is exactly what I meant. I am using a lot of those types of tools at…
There is not such thing as list of things "needed for a 3d engine". Each engine is different depe…
Pooria —
mmozeiko HH mostly will teach you about how to think about code when writing games or how to bett…
HH mostly will teach you about how to think about code when writing games or how to better struct…
Just wanted to pitch in real quick and say that I also like the idea of having it remember what I…
Pooria —
Hello
I'm good at old C++ and C++11/14/17, and very much interested in the idea of developing a 3…
AM —
Hi,
When I run ion on the test1 and test2 packages in the bitwise/ion project directory, is runs…
Renamed all headers to *cute* headers !!!
I'm organizing a local game jam with some friends comi…
If I use the bbcode to add a link and I set the link's "label" as an address, the post contains t…
Thanks, I didn't found the time to go back to that this week, but I tried clang-cl and it seems t…
mmozeiko I would look into simulating springs. Subdivide your flag surface into smaller quads (or…