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Mārtiņš Možeiko
I would look into simulating springs. Subdivide your flag surface into smaller quads (or triangle…
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erpeo93
Hi everyone, For my game I was thinking about procedurally animating things like mantles and fla…
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khofez
Great approach! I really liked the architecture, I'm currently having similar issues with my own …
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Pengo
I'm working on the second version of my library, if anyone is in need of a math library. Github …
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Ryan Fleury
I had this question asked during a stream, and I get it a lot, so I wanted to record my answer to…
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Abner Coimbre
Thank you rby90! I've added it as an update at the top, as well as Delix's wiki entry on the Pige…
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Mārtiņš Možeiko
If you want to use clang.exe with MSVC debugger I suggest using clang-cl.exe. It has cl.exe compa…
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Simon Anciaux
I wanted to see if it was possible to debug clang compiled code in Visual Studio (clang MSVC comp…
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Ben Visness
Fair points about the difficulty of importing packages that depend on a shared library. Those pro…
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Dan Zaidan
Figured it out! (thanks to a question on day 119 :D ) It turns out Windows's power saving options…
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hasen.judy
The problem with having a central place for shared libraries in Odin is the import "syntax" is di…
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Neo Ar
For the month of March, we did the following: Introduced the Hula programming language [BH Intro…
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NelsonMandella
Telash NelsonMandella boagz57 At a certain point, more levels of abstraction really only obscure …
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Dan Zaidan
Hello everybody! I'm going through all the episodes of HMH in order and I'm learning a lot! Rece…
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Ben Visness
Since Go 1.6, Go will actually look for dependencies in a local "vendor" folder first. Plus, Go i…
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Ginger Bill
I personally think the $GOPATH approach is fine and is that for your own projects, you are meant …
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Abner Coimbre
Update: Allen agreed to create the 4coder channel on the HMN Discord, so it's up and running! Ji…
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Abner Coimbre
forkingpaths I almost forgot about this, I'm going to listen to it again ! Do you plan to make a…
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hasen.judy
I kind of like the "vendoring" approach in Go but really dislike the $GOPATH approach. Instead o…
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Ginger Bill
I've been trying to rangle the problem of programming language package/modules/etc. I'm not sure …
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Mikael Johansson
NelsonMandella boagz57 At a certain point, more levels of abstraction really only obscure the pur…
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Jeremiah Goerdt
Good to hear! I've been considering whether I should leave all the videos up on YouTube or cut th…
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NelsonMandella
boagz57 At a certain point, more levels of abstraction really only obscure the purpose of that pa…
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Jason
I played devil's advocate with Jon on the the value of encapsulation. The resulting conversation …
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Martin Fouilleul
@Delix : Thanks ! :-) I played devil's advocate with Jon on the the value of encapsulation. The …
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Abner Coimbre
I played devil's advocate with Jon on the the value of encapsulation. The resulting conversation …
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Ryan Fleury
forkingpaths Yeah, and English is not my native language, which doesn't help. I most certainly la…
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Martin Fouilleul
Yes, many times it boils down to practice and (a lot of) discipline. But I think we also want qui…
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Ryan Fleury
gazto Game design is so easy that nobody should be teaching it. If one needs to be told how to de…
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NelsonMandella
forkingpaths Exactly, I was just saying that the language should let you decide on which invarian…
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