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Todd
Awesome, yes the second part is exactly what I meant. I am using a lot of those types of tools at…
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Mārtiņš Možeiko
There is not such thing as list of things "needed for a 3d engine". Each engine is different depe…
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Pooria
mmozeiko HH mostly will teach you about how to think about code when writing games or how to bett…
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Mārtiņš Možeiko
HH mostly will teach you about how to think about code when writing games or how to better struct…
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Manuel Maier
Just wanted to pitch in real quick and say that I also like the idea of having it remember what I…
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Pooria
Hello I'm good at old C++ and C++11/14/17, and very much interested in the idea of developing a 3…
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AM
Hi, When I run ion on the test1 and test2 packages in the bitwise/ion project directory, is runs…
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Randy Gaul
Renamed all headers to *cute* headers !!! I'm organizing a local game jam with some friends comi…
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Simon Anciaux
If I use the bbcode to add a link and I set the link's "label" as an address, the post contains t…
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Simon Anciaux
Thanks, I didn't found the time to go back to that this week, but I tried clang-cl and it seems t…
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erpeo93
mmozeiko I would look into simulating springs. Subdivide your flag surface into smaller quads (or…
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Mārtiņš Možeiko
I would look into simulating springs. Subdivide your flag surface into smaller quads (or triangle…
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erpeo93
Hi everyone, For my game I was thinking about procedurally animating things like mantles and fla…
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khofez
Great approach! I really liked the architecture, I'm currently having similar issues with my own …
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Pengo
I'm working on the second version of my library, if anyone is in need of a math library. Github …
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Ryan Fleury
I had this question asked during a stream, and I get it a lot, so I wanted to record my answer to…
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Abner Coimbre
Thank you rby90! I've added it as an update at the top, as well as Delix's wiki entry on the Pige…
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Mārtiņš Možeiko
If you want to use clang.exe with MSVC debugger I suggest using clang-cl.exe. It has cl.exe compa…
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Simon Anciaux
I wanted to see if it was possible to debug clang compiled code in Visual Studio (clang MSVC comp…
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Ben Visness
Fair points about the difficulty of importing packages that depend on a shared library. Those pro…
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Dan Zaidan
Figured it out! (thanks to a question on day 119 :D ) It turns out Windows's power saving options…
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hasen.judy
The problem with having a central place for shared libraries in Odin is the import "syntax" is di…
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Neo Ar
For the month of March, we did the following: Introduced the Hula programming language [BH Intro…
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NelsonMandella
Telash NelsonMandella boagz57 At a certain point, more levels of abstraction really only obscure …
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Dan Zaidan
Hello everybody! I'm going through all the episodes of HMH in order and I'm learning a lot! Rece…
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Ben Visness
Since Go 1.6, Go will actually look for dependencies in a local "vendor" folder first. Plus, Go i…
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Ginger Bill
I personally think the $GOPATH approach is fine and is that for your own projects, you are meant …
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Abner Coimbre
Update: Allen agreed to create the 4coder channel on the HMN Discord, so it's up and running! Ji…
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Abner Coimbre
forkingpaths I almost forgot about this, I'm going to listen to it again ! Do you plan to make a…
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hasen.judy
I kind of like the "vendoring" approach in Go but really dislike the $GOPATH approach. Instead o…
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