I would look into simulating springs. Subdivide your flag surface into smaller quads (or triangle…
Hi everyone,
For my game I was thinking about procedurally animating things like mantles and fla…
khofez —
Great approach! I really liked the architecture, I'm currently having similar issues with my own …
Pengo —
I'm working on the second version of my library, if anyone is in need of a math library.
Github …
I had this question asked during a stream, and I get it a lot, so I wanted to record my answer to…
Thank you rby90! I've added it as an update at the top, as well as Delix's wiki entry on the Pige…
If you want to use clang.exe with MSVC debugger I suggest using clang-cl.exe. It has cl.exe compa…
I wanted to see if it was possible to debug clang compiled code in Visual Studio (clang MSVC comp…
Fair points about the difficulty of importing packages that depend on a shared library. Those pro…
Figured it out! (thanks to a question on day 119 :D )
It turns out Windows's power saving options…
The problem with having a central place for shared libraries in Odin is the import "syntax" is di…
Neo Ar —
For the month of March, we did the following:
Introduced the Hula programming language [BH Intro…
Telash NelsonMandella boagz57 At a certain point, more levels of abstraction really only obscure …
Hello everybody!
I'm going through all the episodes of HMH in order and I'm learning a lot!
Rece…
Since Go 1.6, Go will actually look for dependencies in a local "vendor" folder first. Plus, Go i…
I personally think the $GOPATH approach is fine and is that for your own projects, you are meant …
Update: Allen agreed to create the 4coder channel on the HMN Discord, so it's up and running!
Ji…
forkingpaths
I almost forgot about this, I'm going to listen to it again ! Do you plan to make a…
I kind of like the "vendoring" approach in Go but really dislike the $GOPATH approach.
Instead o…
I've been trying to rangle the problem of programming language package/modules/etc. I'm not sure …
NelsonMandella boagz57 At a certain point, more levels of abstraction really only obscure the pur…
Good to hear! I've been considering whether I should leave all the videos up on YouTube or cut th…
boagz57 At a certain point, more levels of abstraction really only obscure the purpose of that pa…
Jason —
I played devil's advocate with Jon on the the value of encapsulation. The resulting conversation …
@Delix : Thanks ! :-)
I played devil's advocate with Jon on the the value of encapsulation. The …
I played devil's advocate with Jon on the the value of encapsulation. The resulting conversation …
forkingpaths Yeah, and English is not my native language, which doesn't help. I most certainly la…
Yes, many times it boils down to practice and (a lot of) discipline. But I think we also want qui…
gazto Game design is so easy that nobody should be teaching it. If one needs to be told how to de…
forkingpaths Exactly, I was just saying that the language should let you decide on which invarian…