And calling something an opinion on "general aesthetics" is simply an out of hand dismissal.
Oh,…
forkingpaths I think that this kind of discussion (using globals, private vs. public, etc) tend t…
For larger projects minimizing complexity is crucial and breaking your program into discrete blac…
Well the main reason I was struggling a bit with it's use was the fact that I was always taught t…
Anikki —
In "Bitwise Extra, Day 27: Static Assembler, Part 2" (~14:09) pervognsen is accessing a field of …
I think that this kind of discussion (using globals, private vs. public, etc) tend to generate a …
I'm not a game designer, but that doesn't sound right. With same logic there should not any art s…
Game design is so easy that nobody should be teaching it. If one needs to be told how to design a…
Hi everyone,
i pushed another release for you all ;-)
This time i added Semaphores to the threa…
For a typical game engine, the level of parameter passing required to avoid the use of globals fo…
boagz57 Well the main reason I was struggling a bit with it's use was the fact that I was always …
boagz57 It seems, from what I can gather and please correct me if I'm wrong, the larger and more …
Jason —
Within the context of a large project, beelining for the simplest most elegant solution to a give…
NelsonMandella Within the context of a large project, beelining for the simplest most elegant sol…
Delix I completely agree with this, which is why I think introducing a greater number of abstract…
mrmixer Any news on restoring those articles ?
That's weird... For some reason I remember them b…
Any news on restoring those articles ?
NelsonMandella Not everyone is the same and something that's intuitive to reason about for you ma…
Delix In my experience, the above process never really results in accessors/mutators, data-hiding…
I didn't know how to put my thoughts on this topic into words--basically what I'd say is that it …
I think the need for public/private class data members fades as you transition from a class based…
Jason —
Well the main reason I was struggling a bit with it's use was the fact that I was always taught t…
In the end private variables is about removing temptation and dealing with other programmers usin…
mmozeiko I would really like to use free alternative to Resilio Sync, but Syncthing still has a b…
Italo —
Hi, thanks for the help, here's my follow ups:
1- So, yeah, that's what I mean by input lag. I d…
Thank you so much! I got the community version and now its working just fine with the 2013 64-bi…
1. Its actually other way around - if you leave OS to draw mouse cursor, then it is "hardware acc…
Italo —
So, I've two unrelated questions, both can be checked in this application if you want to run it a…
Yes, the error are because VS2010 does not support few C++11 features Casey is using in code.
Al…
I've been having trouble compiling the source code after following the instructions and I was won…