I've been trying to rangle the problem of programming language package/modules/etc. I'm not sure …
NelsonMandella boagz57 At a certain point, more levels of abstraction really only obscure the pur…
Good to hear! I've been considering whether I should leave all the videos up on YouTube or cut th…
boagz57 At a certain point, more levels of abstraction really only obscure the purpose of that pa…
Jason —
I played devil's advocate with Jon on the the value of encapsulation. The resulting conversation …
@Delix : Thanks ! :-)
I played devil's advocate with Jon on the the value of encapsulation. The …
I played devil's advocate with Jon on the the value of encapsulation. The resulting conversation …
forkingpaths Yeah, and English is not my native language, which doesn't help. I most certainly la…
Yes, many times it boils down to practice and (a lot of) discipline. But I think we also want qui…
gazto Game design is so easy that nobody should be teaching it. If one needs to be told how to de…
forkingpaths Exactly, I was just saying that the language should let you decide on which invarian…
And calling something an opinion on "general aesthetics" is simply an out of hand dismissal.
Oh,…
forkingpaths I think that this kind of discussion (using globals, private vs. public, etc) tend t…
For larger projects minimizing complexity is crucial and breaking your program into discrete blac…
Well the main reason I was struggling a bit with it's use was the fact that I was always taught t…
Anikki —
In "Bitwise Extra, Day 27: Static Assembler, Part 2" (~14:09) pervognsen is accessing a field of …
I think that this kind of discussion (using globals, private vs. public, etc) tend to generate a …
I'm not a game designer, but that doesn't sound right. With same logic there should not any art s…
Game design is so easy that nobody should be teaching it. If one needs to be told how to design a…
Hi everyone,
i pushed another release for you all ;-)
This time i added Semaphores to the threa…
For a typical game engine, the level of parameter passing required to avoid the use of globals fo…
boagz57 Well the main reason I was struggling a bit with it's use was the fact that I was always …
boagz57 It seems, from what I can gather and please correct me if I'm wrong, the larger and more …
Jason —
Within the context of a large project, beelining for the simplest most elegant solution to a give…
NelsonMandella Within the context of a large project, beelining for the simplest most elegant sol…
Delix I completely agree with this, which is why I think introducing a greater number of abstract…
mrmixer Any news on restoring those articles ?
That's weird... For some reason I remember them b…
Any news on restoring those articles ?
NelsonMandella Not everyone is the same and something that's intuitive to reason about for you ma…
Delix In my experience, the above process never really results in accessors/mutators, data-hiding…