Hey Sam!
It sounds like a plan! Keep my updated! :)
In the meantime, I keep working on avoiding…
Hi,
I Stumbled across this post because I am working on a Macbook pro with retina display and I…
forkingpaths By the way, is anyone interested in joining efforts to organize something similar in…
mrmixer Maybe support wasapi for audio as DirectSound and XAudio are built on top of it ?
As for …
Ahh, that's two counts of great news. Thanks!
Interesting use-case and idea! I could (reasonably trivially) get this reassurance into the annot…
Again, episode 32:
When getting everything in metres instead of pixels, the offset (and as a res…
debiatan Works great. Thanks!
Edit: A small nitpick. It seems that all RSS entries in this feed …
By the way, is anyone interested in joining efforts to organize something similar in europe ? Tha…
chebertapps Is there going to be a Handmade Con this year or is it on hiatus or cancelled permane…
I've been a bit behind on videos, so sorry if I missed any announcements in the stream.
I went to…
https://github.com/gingerBill/Odin/releases/tag/v0.7.1
New Features
New importation system
Impo…
I don't think this is link to what you want: http://reference.md/
Hi all,
I code along in real-time to the videos, pausing to write code and make notes and check …
Small teaser image!
Progress is good :)
Fantastic! I've been setting up the UWP project this morning (VS installation fun). I was holding…
Maybe support wasapi for audio as DirectSound and XAudio are built on top of it ?
As for the nam…
one more comment, the reason most slerp implementations use 0.95 as the cutoff for switching to n…
ratchetfreak A few comments about the quaternion part:
The null quaternion is 0,0,0,1 instead of…
A few comments about the quaternion part:
The null quaternion is 0,0,0,1 instead of all 0. There…
CGDFW is a game development framework library written in pure C, licensed under ZLIB.
GitHub …
As I was working on my own game framework, I decided to decouple the math source on its own libra…
Works great. Thanks!
Edit: A small nitpick. It seems that all RSS entries in this feed point to …
We now have a separate feed for new projects: https://handmade.network/atom/projects/new
These m…
Noted. Both slides have been bookmarked and will be revisited :)
Nice.
John Hable wrote a good artical on filmic tonemapping with piecewise power curves, if you'…
As promised, I will be a doing a full review of the game engine in its current state. This blog i…
Hey Sam! Don't worry! No hurries! :D
Just been working very hard those last weeks with a bunch o…
Update v0.4.1 alpha:
Cleanup: Internal cleanup
Changed: All the settings constructors removed an…